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Unit Variablenames not working properly?
Tolph posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Soooo I am relatively new to scripting and I noticed a (to me) weird behavior. But maybe I am doing something wrong and you can help me figure it out. First of all I don't even know if this is the right thread or not. (For some reason it was posted in "ADDONS - Configs & Scripting" even though I think I selected "MISSION EDITING & SCRIPTING") Situation: I have a very, very simple IED script with triggers. And by simple I mean just a "ied setDamage 1;" on activation. Last saturday my friends and I played a little missions running this exact "script" and had a blast (haha funny, I know) playing it. I now implemented the same script into a test mission and decided to make it a little more fancy but those changes don't need to be listed here. Problem: I can not "interact" in any way with my IEDs on our dedicated. Large Urban IED with the name "ied". Blufor Soldier with the name "p4". Examples in Debug Console: "alive ied" returns nothing on the dedicated or true/false on my local hosted Server "alive p4" returns true/false in both cases (This part is the same for both missions.) If the Trigger is activated, "ied setDamage 1;" will be executed. This works just fine on my local server. On the dedicated however this does only work on the "original" mission we played last Saturday. Am I doing something wrong?