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RavenF18

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Posts posted by RavenF18


  1. How many players do you host? 


    I would leave MinBandwidth to its default setting and increase MaxMsgSend only for +30 players. Leaving it default might be actually better. Try increasing MinErrorToSend to 0.008 and MinErrorToSendNear to 0.08
    Also make sure you give arma3server.exe process high CPU priority (not real time, as this may cause issues) and 


  2. Hi,

    I've been reading so many threads about this, and I know Arma 3 server is not perfect, but I would like to have feedback about our current setup.
    We run 100 player coop missions with AI's running over 2 HC's hosted in a different machine. HC's seem to run fine, but arma3server goes up to +90% CPU usage at some point creating huge amounts of desync (rubberbanding, players teleporting literally 15 mins away in just 1 sec) together with yellow chains. 

    We have tried with so many combinations of performance settings, but haven't really found anything to improve.

    Server specs
    Intel i7-7700K CPU @ 4.20GHz 
    64 GB RAM 2400 MHz
    500Mb Down & upload speed.

    basic.cfg
     

    Spoiler

    MaxMsgSend = 1536;
    MaxSizeGuaranteed = 512;
    MaxSizeNonguaranteed = 256;
    MinBandwidth = 10485760;
    MaxBandwidth = 2097152000;
    MinErrorToSend = 0.002;
    MinErrorToSendNear = 0.02;
    MaxCustomFileSize = 1310720;
    class sockets{maxPacketSize = 1400;};
    adapter=-1;
    3D_Performance=1;
    Resolution_W=0;
    Resolution_H=0;
    Resolution_Bpp=32;
    terrainGrid=25.0;
    viewDistance=1400;
    Windowed=0;

     

     

    Loading parameters:

    Spoiler

    -enableHT -nologs -bandwidthAlg=2 -malloc=tbb4malloc_bi_x64


    Executable:

    Spoiler

    arma3server_x64.exe

     

    Mods: 

     

    Spoiler

    @3den Enhanced;@ace;@ACE 3 Extension (Animations and Actions);@ACE Interaction Menu Expansion;@ACEX;@Achilles;@Advanced Rappelling;@Advanced Sling Loading;@Advanced Towing;@Advanced Urban Rappelling;@BackpackOnChest;@Boxloader - ACE compatability;@BoxLoader - Vehicle in Vehicle loading;@CBA_A3;@Community Factions Project (CFP);@CTab Blufor Tracker v2.2.3;@CUP ACE3 Compatibility Addon - Vehicles;@CUP ACE3 Compatibility Addon - Weapons;@CUP Units;@CUP Vehicles;@CUP Weapons;@Enhanced Movement;@FA-18 Super Hornet;@FEMAL3 Heads;@FFAA MOD;@FFAA MOD ACE3 Compatibility Addon;@Gren_EVO;@ILBE Assault Pack - Rewrite;@Immerse;@JFXAM's Spanish F-18 Super Hornet;@Lesh's Towing Mod;@Loadout Transfer 2;@Radio Animations for Task Force Radio;@RKSL Studios- Airfield Support Tug;@TFAR;@USAF;@Pook Boat Pack;@Pook Boat Pack (CUP);@Vanilla Scopes Compatible with Goggles(Night, Thermal);@ACE Compat- USS Nimitz;@USS Nimitz

     

    Average CPU utilization once all players joined:  +/- 80%
    Utilization once battling starting: 90/95% & desyncs

    Average traffic utilization with max players:  35-45 Mbps

     

     

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