napalm161
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Where can I find the original pictures from the Art of war dlc?
napalm161 replied to napalm161's topic in ARMA 3 - DLC
Duuuuuuuude, you're my hero. Thank you. -
napalm161 started following Failed attempt at mod...Please help, Where can I find the original pictures from the Art of war dlc?, I/o error Wrong MDL version and and 1 other
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Where can I find the original pictures from the Art of war dlc?
napalm161 posted a topic in ARMA 3 - DLC
Hey, where can I find the original pictures displayed in the gallary? (Yes, I paid for the dlc) I am looking speciffically for the Artwork called "End Times", by Kiko Mazar. I plan on using is as a wallpaper because it's fantastic -
Is there a weapon example p3d anywhere I can use?
napalm161 replied to napalm161's topic in ARMA 3 - QUESTIONS & ANSWERS
Thank you -
Is there a weapon example p3d anywhere I can use?
napalm161 posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Hello, I am trying to create an AUG_A1. I did make clothing mods before, but never weapon mods...so i am really lost. The biggest problem I currently have is that I don't know how to create those LODs. Is there a p3d file with pre existing LODs that I can just mix into my weapon? (Yes I am aware of the sample rifle, but it does not have any of the axis/eye LODs that are needed) Thank you in advance. Edit: I am NOT going to steal anything accept for the LODs. -
Hello, I am trying to retexture a standard nato rebreather and make it have space and armor. It is doing everything i want it to, accept for having the new textures. Its textures still are the base ones. Please help me and also ignore the wierd file names...So what i called it "Nippel" and "Fucking exerything" The following is said code: class Breath: V_RebreatherB { scope=2; displayName = "Ballistic Rebreather"; author = "Napalm"; class ItemInfo : VestItem { uniformModel = "Nippel\data\equip_rebreather.p3d"; hiddenSelectionsTextures[] = { "\Nippel\data\Fucking_everything\Breath.paa", "\Nippel\data\Fucking_everything\Breath.paa", "\A3\characters_f\data\visors_ca.paa" }; containerClass = "Supply100"; mass = 25; class HitpointsProtectionInfo { class Neck { hitpointName="HitNeck"; armor=10; passthrough=0.2; }; class Arms { hitpointName="HitArms"; armor=10; passthrough=0.2; }; class Chest { hitpointName="HitChest"; armor=10; passthrough=0.2; }; class Diaphragm { hitpointName="HitDiaphragm"; armor=10; passthrough=0.2; }; class Abdomen { hitpointName="HitAbdomen"; armor=10; passthrough=0.2; }; class Body { hitpointName="HitBody"; armor=10; passthrough=0.2; }; }; }; };
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Thanks....Guess I can burry that project XD
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Oh...So i can't use original helmets from the game itself and change them into something different? I guess that explains all the problems I was having......thanks About that head template, there is a tool for arma 3 called arma 3 samples...this contains some p3d models...including a head. But is there really no possibillity of me using and changing the p3d files from the original game itself? Sorry about posting this in the wrong section
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Hi, I am trying to make a helmet model for arma 3 with some stuff hanging off it. I can add the head template fine, but when I try to add the helmet p3d file to it, it said "I/O error wrong MDL version" Both are P3d files but I am unable for some reason to import the second one. As a matter of fact I am unable to add any p3d file that is not in the sample tool from arma 3.
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arma 3 Failed attempt at mod...Please help
napalm161 replied to napalm161's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
You have to know, at that point in time i already spent two weekends trying to figure shit out......... And by two weekends i mean two weekends....Stand up-eat-try to get it to work-eat-go to bed-repeat. Btw, I managed to get it to....."work"......It's the worst piece of garbage you have ever seen.- 2 replies
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- retexturing
- config
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Problem accessing TexHeaders.bin file
napalm161 replied to napalm161's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
The thing that doesn't make sense is the 14 lines of code the config file has. I have no idea how this mod is able to exist. I figured that the texheaders.bin had to be where the magic's at. I already did, he hasn't answered yet and it has been almost half a year. Don't worry, I don't plan to upload it or act like it's mine. All I want to do is use it on a private server with a cuple of friends...noone else is ever going tp see this anyways. And btw, I somehow managed to get a kindof basic understanding of how to do....stuff. Well.....I still am suffering from severe trial and error, but that's it. Thanks anyways.- 2 replies
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- arma 3
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Problem accessing TexHeaders.bin file
napalm161 posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi, I am trying to access a TexHeaders.bin file because I am trying to kindof reverse engineer a mod that adds retextured uniform, vests, backpacks and helmets. I tried to make it readable with the cfgconvert tool from the arma 3 tools, but it always gave me some error messages about it being unable to find the drive. Please help me, I am new at modding and all that. If you want me to send you the file in question, please contact me and I will send it to you via email. You can contact me trough this email: eric.juen123@gmail.com Thank you for reading, I am open for suggestions and help.- 2 replies
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- arma 3
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arma 3 Failed attempt at mod...Please help
napalm161 posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi, I tried to do a mod with some retextured skins. The mod I used as a base worked bine, but the stats of the plate carriers were way off. They had no ballistic protection what soever. I tried to access the files but nothing would work. Even my friend who knows how to mod was unable to access it. (he's a map developer not an addon developer) Now comes the part where noone is going to help me: Could anyone please make this "mod" work? All I need is the config files because I failed miseabely at writing them myself. I am on the edge of just throwing everything into the bin and calling it a day. In the case anyone actually is going to help me, please write me and email and i will send you the files that I have. Have a great day neither way. E-mail: i123want123to123123die@gmail.com (Just so you know, that's a throwaway email adress)- 2 replies
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- retexturing
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