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The Matmus

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About The Matmus

  • Rank
    Private First Class

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  • Gender
    Male
  • Location
    Poland
  • Interests
    Aviation, Military, Politics, Anime, All things Soviet/Russian :)

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  • Biography
    I am 22 years old, born in a small town in Poland where i also currently reside. Lived in the UK for a few years as a child, still visit frequently.
  • Youtube
    https://www.youtube.com/channel/UCF8dz--E-OBpi4IMHU8L4ng

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  1. Update : Due to everyday life getting in the way of my project work has been going slow, but I managed to put out a update. I present you with Everon 1995 Version 1.4 Version 1.4 is a fully fixed and optimized version of Everon 1995, most issues I could find have been fixed, go to the first post for the download link. V 1.4 Changelog : - Changed mimic of some characters in a few cutscenes to better fit the mood. - Changed Bizon for HK in Mission 22, as the Bizon was not accepted into service until 1996. - Fixed formatting issues in Mission 22 briefing. - Re-recorded most problematic voice acting (Too loud/Too quiet) - Fixed most spelling mistakes (99%, some maybe left but I assure you not many.) - All bugs I could find are fixed in Version 1.4, the bugs that are left have a very low chance of happening, and are mosly game engine related. Now some answers : Thank you for your offer Brusher16 :) I will keep it in mind. For now I will be taking a 2-3 week break from mission editing as I need to sort out a few urgent things in everyday life. (You can blame the useless Polish government that has ruined the Polish healthcare system with their incompetent pandemic strategy, this has made helping out a ill family member of mine a lot harder and more time consuming.) After I return to working on my project I might contact you if I need any help, once again thanks for the offer :)
  2. Update : Due to the last few weeks being pretty busy for me I didn't have much time to work on Version 1.5 of Everon 1995. Now I have a bit more time so I will continue work on version 1.5, it should be released by the end of February. I am sorry for this delay, but I assure you my work on this project and other parts of the Flashpoint Nostalgia Project continues.
  3. What is too easy, STALKER or my campaign? If the campaign, then let me know what parts are too easy for you, maybe I can change them in Version 1.5 if I agree the difficulty is too low.
  4. Update : I have returned home after a few busy months abroad and am ready to continue working on Everon 1995. I plan to release the final version, V 1.5 in January 2021. It will have re-recorded voice lines in some missions, fixes for every bug I could find and some new content! Now, some replies I have called my voice acting amateur in the first post, and in the read me. I think I even listed it as one of the issues in the read me. So yeah, I am aware of the fact that it is not great, but what can a Polish guy in his 20s, who lives in a backwater town and spends most of his money on daily life do? I could get a better mic, maybe I will, but I doubt I could find anybody to help me. A few of my friends could help but their microphones are not much better, and most of them don't really know English well. If I ever won the lottery I would hire professional voice actors, but for now I am doing the best I can lol. I love STALKER, one of my favorite games.
  5. Thank you for your feedback L.K! I am happy you are enjoying Everon 1995. I am willing to work on updates for the campaign, I plan the next big one to be done by the end of the year, then I am going to start work on part 2 of the Nostalgia Project. You can send me your suggestions in a private message.
  6. I play tested Everon 1995 on both cadet and veteran mode, and yeah it is harder to control aircraft with veteran mode. For now I am working on a new update for Everon 1995. I do have the storyline written out for part two of the nostalgia project, but I won't say more for now 😉 You can private message me with the suggestions, I would like the forum thread to be as spoiler free as possible for people who have yet to play my campaign.
  7. SPOILER WARNING! Thank you for letting me know KZMW. I will reach out to him when I can! SPOILER WARNING! Thank you for your feedback KZMW, I am looking forward to hearing more you. Your feedback has been a big help for me in planning future updates for Everon 1995! 😊
  8. Good luck, I hope you like Everon 1995! 😊
  9. All I can say now is that yes, the story will be expanded in future updates. Spoiler Warning! Thank you for these kind words, I put a lot of time and effort into this campaign. Yes, more parts will be made after the final update to Everon 1995. I am planning on making the second part after New Year, so it should be out some time in 2021. About the weapon options, yes I am thinking of doing that in future updates, but not for every mission as that would mess with realism. I am very happy you like the cutscenes, I wanted to tell a interesting story, and a lot of work went into them! Let me know when you finish the campaign, KZMW, I think you will like the ending 😉
  10. Thank you for your feedback, KZMW! Some of the missions will be reworked in future versions. As I am a one man team my goal was to create a fully playable campaign, make it as bug free as possible, and then make it better, adding more and more stuff. There will definitely be 2-3 more updates for Everon 1995 depending on my free time. Yeah, I noticed you can do that with tanks, forgot about it when I was making the mission. A little tip, the later missions are more detailed, the few first ones, up to mission 8 have some issues as they were made after getting back into mission editing after a long break. Spoiler warning for anybody reading this reply! I hope you enjoy the rest of Everon 1995 KZMW, and I hope to see future feedback from you and anybody else playing my campaign 🙂
  11. Update : I have released a new update of Everon 1995, version 1.2. I fixed some bugs, spelling problems etc. Some issues like the too loud/quiet voices remain, they will be sorted out in future updates, for which I plan to re-record some voice lines. I hope the people who played my campaign enjoyed it, and to those who have yet to play it, have fun with version 1.2 🙂 Download link for version 1.2 is in the first post of the thread.
  12. Update : After 8 months of work, and many up and downs, version 1.0 of Everon 1995 has been released, the download link in in the first post. Thank you for your support, it really kept me motivated on working on this project, sometimes even up to 8 hours on a free day. Version 1.0 is not perfect, so there will be future updates, but it's fully playable and mostly bug free. I wish you a great and fun experience with this campaign 🙂 PS. If you have the time, could you please report any bugs you find in the campaign so I can fix them in future updates, thank you 🙂
  13. Update : Work on version 1.0 has been going a bit slow, as I was busy with a few other things. But now everything is going forward, and I can safely say version 1.0 will be released on the 1st of August.
  14. Yeah, I just noticed it looks pretty crap, will have to remake that screenshot in the next version lol Anyway, I got great news to anybody waiting for Everon 1995. Version 0.9 has been uploaded, the link is in the first post, under the section "Release." Have fun, and thank you for your patience. To be honest I thought it wouldn't take this long to make this campaign, but I believe it's better not to rush things, as they tend not to be that good. Just remember, version 0.9 is not as polished or detailed as version 1.0 will be, so try not to judge it too harshly. P.S. The first few missions might be a bit simplistic, but the further you go, the better the campaign gets.
  15. Update : Version 1.0 is still work in progress, mainly polishing stuff, fixing minor bugs, correcting spelling mistakes, adding more details etc. But I don't want to delay the release once again, so I decided to release version 0.9. It will be uploaded later today, or Friday by the latest. Version 0.9 is basically a less polished build of version 1.0, but it is fully playable. Version 1.0 with extras (Walkthrough, detailed readme, etc.) will be released sometime during the next two weeks.
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