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The Matmus

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Everything posted by The Matmus

  1. Hello BiS forums, I am new on here, but have been playing Bohemia games since 2010. I have spent many hours in the mission editor over the years and made a few campaigns for ARMA 2 and Operation Flashpoint, but i never released them, and unfortunately they were lost when my computer got formatted. Anyway after all these years I feel I got enough skill in mission editing that I have decided to publicly release a campaign I am working on for ARMA : Cold War Assault. I don't know if anyone still plays the game, but its got a special place in my heart so i decided to make this campaign ๐Ÿ™‚ This campaign is part of a bigger project I am planning, the Flashpoint Nostalgia Project, its planned to be a trilogy of campaigns tying in to the stories of Cold War Crisis and Resistance. Anyway here is a bit of info on part one : Title : EVERON 1995 Islands : Everon, Malden, Kolgujev (Cutscenes only) Player Side : West/Resistance Playable Characters : 5 (Infantry, Resistance Fighter, Spec-ops, Tank Commander, Pilot) Missions : 25 Full Voice Acting in English and Russian, depending on character (Made by me so may be a little amateur, but I'm trying my best) Custom Music Story Synopsis : EVERON 1995 takes place ten years after the events of 1985 : Cold War Crisis. After the defeat of General Guba and his renegade Soviet forces, Everon has been living peacefully under a joint administration with NATO forces. But this peace may not last as a group of people have a different vision for the future of Everon, a vision that could lead to war once again. EVERON 1995 does not feature clear cut good or bad guys, I am aiming for a grey morality. Every character has their reasons for the actions they take in the story, even if said actions are not always ethical. Its up to the player to decide who is right and who is wrong. This campaign also aims to show the reality and tragedy of war, and how it effects people. The story is also pretty original, I have not seen a similar story in any Campaigns for OFP/CWA i have played. Lets just say its not what is seems, but I won't spoil anything for now ๐Ÿ˜‰ Release : https://files.fm/u/ps5xgbatp - (Version 1.4 - Please read the readme file in the download before playing for further details) Pre - Release Trailer : Old Trailer : Gameplay teaser :
  2. Before I continue I'd like to say thank you for the great feedback and support for this project. I was inactive due to big changes in my personal circumstances and generally life, and because of this I have decided to abandon the Flashpoint Nostalgia Project. Everon 1995 will not be updated, and there will be no further parts of the project. This is not a hiatus, I will not be returning to mission editing. I just wanted to say goodbye to the forum, and will fondly remember my work on this project and all the support I got. Version 1.4 of Everon 1995 will stay up, so anyone who wants to try can feel free to do so. Goodbye BIS forums, The Matmus signing out.
  3. Update : Due to everyday life getting in the way of my project work has been going slow, but I managed to put out a update. I present you with Everon 1995 Version 1.4 Version 1.4 is a fully fixed and optimized version of Everon 1995, most issues I could find have been fixed, go to the first post for the download link. V 1.4 Changelog : - Changed mimic of some characters in a few cutscenes to better fit the mood. - Changed Bizon for HK in Mission 22, as the Bizon was not accepted into service until 1996. - Fixed formatting issues in Mission 22 briefing. - Re-recorded most problematic voice acting (Too loud/Too quiet) - Fixed most spelling mistakes (99%, some maybe left but I assure you not many.) - All bugs I could find are fixed in Version 1.4, the bugs that are left have a very low chance of happening, and are mosly game engine related. Now some answers : Thank you for your offer Brusher16 :) I will keep it in mind. For now I will be taking a 2-3 week break from mission editing as I need to sort out a few urgent things in everyday life. (You can blame the useless Polish government that has ruined the Polish healthcare system with their incompetent pandemic strategy, this has made helping out a ill family member of mine a lot harder and more time consuming.) After I return to working on my project I might contact you if I need any help, once again thanks for the offer :)
  4. Update : Due to the last few weeks being pretty busy for me I didn't have much time to work on Version 1.5 of Everon 1995. Now I have a bit more time so I will continue work on version 1.5, it should be released by the end of February. I am sorry for this delay, but I assure you my work on this project and other parts of the Flashpoint Nostalgia Project continues.
  5. What is too easy, STALKER or my campaign? If the campaign, then let me know what parts are too easy for you, maybe I can change them in Version 1.5 if I agree the difficulty is too low.
  6. Update : I have returned home after a few busy months abroad and am ready to continue working on Everon 1995. I plan to release the final version, V 1.5 in January 2021. It will have re-recorded voice lines in some missions, fixes for every bug I could find and some new content! Now, some replies I have called my voice acting amateur in the first post, and in the read me. I think I even listed it as one of the issues in the read me. So yeah, I am aware of the fact that it is not great, but what can a Polish guy in his 20s, who lives in a backwater town and spends most of his money on daily life do? I could get a better mic, maybe I will, but I doubt I could find anybody to help me. A few of my friends could help but their microphones are not much better, and most of them don't really know English well. If I ever won the lottery I would hire professional voice actors, but for now I am doing the best I can lol. I love STALKER, one of my favorite games.
  7. Thank you for your feedback L.K! I am happy you are enjoying Everon 1995. I am willing to work on updates for the campaign, I plan the next big one to be done by the end of the year, then I am going to start work on part 2 of the Nostalgia Project. You can send me your suggestions in a private message.
  8. I play tested Everon 1995 on both cadet and veteran mode, and yeah it is harder to control aircraft with veteran mode. For now I am working on a new update for Everon 1995. I do have the storyline written out for part two of the nostalgia project, but I won't say more for now ๐Ÿ˜‰ You can private message me with the suggestions, I would like the forum thread to be as spoiler free as possible for people who have yet to play my campaign.
  9. SPOILER WARNING! Thank you for letting me know KZMW. I will reach out to him when I can! SPOILER WARNING! Thank you for your feedback KZMW, I am looking forward to hearing more you. Your feedback has been a big help for me in planning future updates for Everon 1995! ๐Ÿ˜Š
  10. Good luck, I hope you like Everon 1995! ๐Ÿ˜Š
  11. All I can say now is that yes, the story will be expanded in future updates. Spoiler Warning! Thank you for these kind words, I put a lot of time and effort into this campaign. Yes, more parts will be made after the final update to Everon 1995. I am planning on making the second part after New Year, so it should be out some time in 2021. About the weapon options, yes I am thinking of doing that in future updates, but not for every mission as that would mess with realism. I am very happy you like the cutscenes, I wanted to tell a interesting story, and a lot of work went into them! Let me know when you finish the campaign, KZMW, I think you will like the ending ๐Ÿ˜‰
  12. Thank you for your feedback, KZMW! Some of the missions will be reworked in future versions. As I am a one man team my goal was to create a fully playable campaign, make it as bug free as possible, and then make it better, adding more and more stuff. There will definitely be 2-3 more updates for Everon 1995 depending on my free time. Yeah, I noticed you can do that with tanks, forgot about it when I was making the mission. A little tip, the later missions are more detailed, the few first ones, up to mission 8 have some issues as they were made after getting back into mission editing after a long break. Spoiler warning for anybody reading this reply! I hope you enjoy the rest of Everon 1995 KZMW, and I hope to see future feedback from you and anybody else playing my campaign ๐Ÿ™‚
  13. Update : I have released a new update of Everon 1995, version 1.2. I fixed some bugs, spelling problems etc. Some issues like the too loud/quiet voices remain, they will be sorted out in future updates, for which I plan to re-record some voice lines. I hope the people who played my campaign enjoyed it, and to those who have yet to play it, have fun with version 1.2 ๐Ÿ™‚ Download link for version 1.2 is in the first post of the thread.
  14. Update : After 8 months of work, and many up and downs, version 1.0 of Everon 1995 has been released, the download link in in the first post. Thank you for your support, it really kept me motivated on working on this project, sometimes even up to 8 hours on a free day. Version 1.0 is not perfect, so there will be future updates, but it's fully playable and mostly bug free. I wish you a great and fun experience with this campaign ๐Ÿ™‚ PS. If you have the time, could you please report any bugs you find in the campaign so I can fix them in future updates, thank you ๐Ÿ™‚
  15. Update : Work on version 1.0 has been going a bit slow, as I was busy with a few other things. But now everything is going forward, and I can safely say version 1.0 will be released on the 1st of August.
  16. Yeah, I just noticed it looks pretty crap, will have to remake that screenshot in the next version lol Anyway, I got great news to anybody waiting for Everon 1995. Version 0.9 has been uploaded, the link is in the first post, under the section "Release." Have fun, and thank you for your patience. To be honest I thought it wouldn't take this long to make this campaign, but I believe it's better not to rush things, as they tend not to be that good. Just remember, version 0.9 is not as polished or detailed as version 1.0 will be, so try not to judge it too harshly. P.S. The first few missions might be a bit simplistic, but the further you go, the better the campaign gets.
  17. Update : Version 1.0 is still work in progress, mainly polishing stuff, fixing minor bugs, correcting spelling mistakes, adding more details etc. But I don't want to delay the release once again, so I decided to release version 0.9. It will be uploaded later today, or Friday by the latest. Version 0.9 is basically a less polished build of version 1.0, but it is fully playable. Version 1.0 with extras (Walkthrough, detailed readme, etc.) will be released sometime during the next two weeks.
  18. Update : Everon 1995 Beta version 0.8 is now uploaded. Anybody who wants to help me test the campaign, please send a private message and I will give you a link. Work on version 1.0 is continuing as planned :)
  19. Update : The campaign is nearly done! Version 1.0 will be released on the 1st of July. Before that, the beta version will be released in a limited manner. Anybody who wants to try the beta, please send me a private message and I will give you a link. The Beta Version should be uploaded next monday. The Beta Version will not be a public release due to the need for me to fully test it myself, and due to the fact of a few limitations that include : - No subtitles in cutscenes and missions (Only Radio and lines in Russian) - Too loud/too quiet voices and music - Possible bugs, too hard or easy missions - Less details then there will be in version 1.0 Keep this is mind if you do decide to send me a message about trying the beta. It would be great if somebody was interested in helping me test this campaign, but keep in mind the above issues. Some generic info about the campaign : There are 25 missions, about 20 stand alone cutscenes, and intro/outro for most missions. This campaign is very story driven, a bit movie-esque, the story line itself turned out to be even a bit anime-esque, meaning not always realistic. Most missions are pretty realistic military operations, but the story line - not so much. So yeah, there is a lot of sitting and watching cutscenes, but I have never been a fan of simplistic good guys vs bad guys shoot them up type campaigns. So if you like a good story and you don't mind listening to dialogues, then I think you will like Everon 1995. Here is the last promotional video for Everon 1995, a pre-release trailer, showing everything I could without spoiling the story, enjoy :) For years they have fought to be heard on Everon, but their voice was ignored. Now they will rise, and with them, war. The Last Awakening is about to begin, but will it be worth it? Russian dialogue traslation : - It has begun - What has begun, Vladimir Yevgenevich? - Our revenge, Dobarov.
  20. Update : Work is going well, only a few outro cutscenes to do left. The Beta version should be releasing pretty soon. Some time after that, when the campaign is polished enough, the full version will go live. For now I got a gift for everybody waiting :) A new trailer (This time I decided to give some love to the U.S. Army faction, and introduce a pretty important character.) : Colonel Bowman is a professional and highly skilled officer of the U.S. Army. A veteran of Operation Desert Storm, drill instructor and counter-insurgency specialist, he is a force to be reckoned with. Now, in 1995, he commands the U.S. Army forces on Everon. His goal is simple : Destroy the enemies of the United States, and bring peace back to the island.
  21. Update : Only one mission to make left, work on the campaign is going really well! In the meantime I made a new gameplay teaser for everybody waiting for Everon 1995 : Many would like the status quo on Everon to last, but that is simply impossible. War will erupt once again, and the price of victory will be high - This is the Final Fate!
  22. Update 05.2020 : The campaign is 90% done, only four missions and a few cutscenes left! For now I have a little gift for anybody who is waiting, thank you for you patience :) A special trailer i made about one of the characters of the campaign : Ivan Bobrov Ivan Bobrov is a former Soviet Spetsnaz soldier who served under General Guba in the 1985 war. Now, ten years later, he will face war once again, and only time will tell if he and his girlfriend Kamila survive this new conflict... After a long day of fighting, Ivan gazes into the sunset with his loved one, thinking of the past, the present, and about what the future will bring... Dialogue in Russian translation : Officer : This means you betrayed us, Bobrov! Ivan : No Lisov, we were all betrayed by Guba, in his insanity he thought he could fight the Americans on his own!
  23. Update : Due to circumstances out of my control ( Health problem that caused me to spend two weeks in hospital - Don't worry, not COVID-19 ) work on EVERON 1995 has been delayed but is still ongoing. The campaign should be released at maximum in May. As a apology for this delay, I give you a small Teaser showing a bit more content from the Campaign. Bill Davis of the U.S. Army speaks through the phone with the Commander of the U.S. Forces on Everon from the field HQ in Montignac. Also included is a small shot of the EIA (Everon Independence Alliance) armoured force consisting of one T-80 tank and two T-72s
  24. UPDATE : The full trailer for EVERON 1995 has been released. Some small bits of the story are shown, some characters and some gameplay from a few missions from the campaign.
  25. I plan to release a beta version of the campaign some time from the end of February to the Middle of March. Version 1.0 will be released most likely some time at the end of March. But I will do everything in my power to make the beta version as playable as possible. I'm taking my time as I want the campaign to be as bug free as possible and not rushed. After the amount of buggy campaigns and missions I played, I want to avoid things like that in my project :) Meanwhile look out for the full trailer that should be released in about a week, max two weeks. It will show more of the story and some of the characters. And it will contain more gameplay from the campaign.
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