TheBigDDA
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I shot a guy in the head with an m21 and it didn’t kill him.... upon him running away and exiting with package, I just left. The end game screen credited me with a head shot that game and that was the only bullet I fired that game. So my question is, how does someone survive a head shot from an m21???
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Just had the “bush kill and couldn’t loot them” issue.
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I’m with the OP. Shotguns are completely irrelevant now. I used to fear getting close to people with the original over powered shotgun but it did make people choose their gun fights. A mix between both would be great. Why would we wait for a new more powerful shotgun or ammo? That still makes the current shotguns irrelevant and unusable. If you get in a gun fight with an ADR from 2 feet to across map you’re dead. But if i shoot someone point blank in the chest twice they run away as I reload. How is that realistic. A shotgun with a choke is effective out to 40 yards to kill game. If you shoot something at 20 yards unchoked it too is affective. The current nerf of shotguns is ridiculous and needs a buff.
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Great points. Thanks for the feedback.
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Communication with other players would be more efficient instead of emotes. It would introduce a new dynamic to hostile situations where communication could alter the outcome of many altercations and interactions. Communicating with team mates would have to be tactical and volume would matter introducing a realistic aspect to games.
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I think this would make the game so much fun and more realistic. Is this in discussion at all?
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I find the auto up when crawling over terrain, a rock, and or tiny stick very frustrating. I’m trying to sneak up on an enemy through cover only to prairie dog the whole way there. Don’t mind me, simply standing up in the open and laying down ASAP. Standing up after prone should be a manual decision and should be a hard stop if something is not able to be crawled over. A lot of times I’m simply crawling into a boulder to be tight to cover and I’m forced up.