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neman.ekd

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About neman.ekd

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  1. Thanks BroโœŒ๏ธ, Very Interesting, I look forward to see it finished, In This Scenario The Abilities is not Advertised but There are Differences Between Certain Units, Like SOFs Can HALO or Divers Can Stick Explosives,
  2. Thanks ๐Ÿ˜‰ We are planning to add the other Maps too, It will Be Done after this Mission's Final Update, as All the Requested Features Implemented by then, Please Like Share and Support us so We can Done it Sooner and Better! Cheers โœŒ๏ธ
  3. ๐—• ๐—ฆ ๐—ฃ is a Single player Whole map Persistent Scenario and a Virtual Combat Simulation Environment ![/h1] ๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐— ๐—ฎ๐˜€๐˜€๐—ถ๐˜ƒ๐—ฒ [๐—–๐—ง๐—œ] Operation involving different Installations and settlements across the Island, Take advantage of Full access of Modern Military Arsenal, Prepare your Forces and Assign your Support Elements, Capture Enemy Positions or Defend your Lines, Along with Fully Persistent Vehicles, Infantry Groups, and Fortifications, [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐˜€ (๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐˜€ ๐˜„๐—ถ๐˜๐—ต๐—ถ๐—ป ๐Ÿฑ๐Ÿฌ๐Ÿฌ๐—บ ๐—ฅ๐—ฎ๐—ฑ๐—ถ๐˜‚๐˜€ ๐—ผ๐—ณ ๐—ฎ๐—ป๐˜† ๐—™๐—ข๐—•) [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ'๐˜€ ๐—”๐—บ๐—บ๐—ผ, ๐—ณ๐˜‚๐—ฒ๐—น ๐—ฎ๐—ป๐—ฑ ๐——๐—ฎ๐—บ๐—ฎ๐—ด๐—ฒ [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—™๐—ข๐—•๐˜€, ๐—™๐—ผ๐—ฟ๐˜๐—ถ๐—ณ๐—ถ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฆ๐˜๐—ฎ๐˜๐—ถ๐—ฐ ๐—ช๐—ฒ๐—ฎ๐—ฝ๐—ผ๐—ป๐˜€ [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—ฅ๐—ฒ๐˜„๐—ฎ๐—ฟ๐—ฑ \ ๐—ฅ๐—ฒ๐˜€๐—ผ๐˜‚๐—ฟ๐—ฐ๐—ฒ ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ [*]๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—ฅ๐—ฒ๐—ฝ๐˜‚๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ ๐—ฃ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒ ๐—จ๐—ป๐—ถ๐˜๐˜€ all over Your Army So you can Play any role You like in the middle of a Fire Fight and Lead others Simultaneously, as Every Unit you Switch to, will Become Group Leader and HC Leader after 10 seconds, and if a group Leader Died another squad member will become playable so you can keep the pace of the fight , [*]๐—”๐—น๐—น ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ ๐—Ÿ๐—ฒ๐—ฎ๐—ฑ๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒ [*]๐—”๐—น๐—น ๐—–๐—ฟ๐—ฒ๐˜„๐—ฒ๐—ฑ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ ๐—š๐˜‚๐—ป๐—ป๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐——๐—ฟ๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒ [*]๐—”๐—น๐—น ๐—ฃ๐—ถ๐—น๐—ผ๐˜๐˜€ ๐—ฎ๐—ป๐—ฑ ๐——๐—ผ๐—ผ๐—ฟ ๐—š๐˜‚๐—ป๐—ป๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฎ๐—ฏ๐—น๐—ฒ ๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—•๐—ฎ๐˜€๐—ฒ ๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ถ๐—ป๐—ด to Construct FOBs, Fortifications, Watch posts, Roadblocks, Recon Camps, and Static Manned Weapons Thanks to R3F Creation Factory (Thanks to R3F team) , You can Use ZEUS or R3F or ALiVE Logistics actions to move and Edit Objects , [*]๐—•๐—ฎ๐˜€๐—ฒ ๐—•๐˜‚๐—ถ๐—น๐—ฑ๐—ถ๐—ป๐—ด ๐—”๐˜€๐˜€๐—ฒ๐˜๐˜€ ๐—ฎ๐˜ ๐—™๐—ข๐—•๐˜€ ๐—ฎ๐—ป๐—ฑ ๐— ๐—ง๐—ฉ๐—ฅ ๐˜๐—ฟ๐˜‚๐—ฐ๐—ธ๐˜€ [*]๐—ฃ๐˜‚๐—ฟ๐—ฐ๐—ต๐—ฎ๐˜€๐—ฒ ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฉ๐—ฒ๐—ต๐—ถ๐—ฐ๐—น๐—ฒ๐˜€ (๐—Ÿ๐—ฎ๐—ป๐—ฑ, ๐—”๐—ถ๐—ฟ, ๐—ฆ๐—ฒ๐—ฎ) ๐—ฎ๐˜ ๐—™๐—ข๐—•๐˜€ [*]๐—ฆ๐—ฎ๐˜๐—ฒ๐—น๐—น๐—ถ๐˜๐—ฒ ๐—”๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€ ๐—ฎ๐˜ ๐˜๐—ต๐—ฒ ๐—™๐—ข๐—•๐˜€ [*]๐—จ๐—ป๐—น๐—ผ๐—ฐ๐—ธ ๐—ก๐—ฒ๐˜„ ๐—”๐˜€๐˜€๐—ฒ๐˜๐˜€ ๐—–๐—ฎ๐—ฝ๐˜๐˜‚๐—ฟ๐—ถ๐—ป๐—ด ๐—”๐—ถ๐—ฟ๐—ฝ๐—ผ๐—ฟ๐˜๐˜€ ๐—ฎ๐—ป๐—ฑ ๐— ๐—ถ๐—น๐—ถ๐˜๐—ฎ๐—ฟ๐˜† ๐—”๐—ถ๐—ฟ๐—ฝ๐—ผ๐—ฟ๐˜๐˜€ ๐—ฃ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜€๐˜๐—ฒ๐—ป๐˜ ๐—œ๐—ป๐˜๐—ฒ๐—น ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ to Recon the Battlefield and Gather Intel on Enemy Positions to Plan your Next move, by Hacking Laptops, Searching Officers, Interrogating Surrendered Enemies, Investigate Local Civilians or attend Scout and Intel Missions, ๐—ฆ๐—บ๐—ฎ๐—ฟ๐˜ ๐—˜๐—ป๐—ฒ๐—บ๐˜† ๐—–๐—ผ๐—บ๐—บ๐—ฎ๐—ป๐—ฑ๐—ฒ๐—ฟ and cunning hostile forces who react as Patrols, QRFs and Assaults, Resulting in Destroying your FOBs and Recapturing their Lost Regions ,Random Enemy Forces on Duty, at Day and Night So plan your operations wisely. Watch out for Civilian Casualties or Harming Their Properties as it will Rise Tensions Among Local militia, Support Us so We can Release Other Branches of B S P in Quality and as soon as posible! [ DONATE ] ๐— ๐—จ๐—ฆ๐—ง ๐—ฅ๐—˜๐—”๐—— : โš ๏ธ If you want to Save and Exit or Reset and Exit Mission Use the Action from FOB Command Console (The TV on the Tripod), Otherwise you WILL encounter issues, โš ๏ธ FOBs Must be placed within 500 Meters radius of the Airport to Have New Assets Available for you and THIS also Provide you Regular Resource Production, If you want to Do Real Damage capture a Military Airport, โš ๏ธ If you want to save a Vehicle, Either get in and out of it or Move it via Zeus, Objects too will persist Either by moving via Zeus or by R3F or ALiVE Logistics, (Vehicles conditions and Ammo will be Saved) โš ๏ธ If you Want to add Vehicle to ALiVE Combat support Tablet select Officer go Near the Vehicle and Assign Support Role, And when you want to Exit Remember not to Save the Support Vehicles / Assets, โš ๏ธ You can Move Surrendered Enemies into FOB and get Rewarded, You can Move Supply Boxes into FOB and get more Resources, ๐—ฆ๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น ๐—ง๐—ต๐—ฎ๐—ป๐—ธ๐˜€ ๐˜๐—ผ : ๐Ÿคour well known Friend SpyderBlack723 for His support on Many Vital Aspects of this Content and Scripts and all Community collaboraters and Members Which I learned many from, ๐ŸคStealthstick and Zooloo75 for their Great Explosives Script https://www.armaholic.com/page.php?id=21645 ๐ŸคR3F Team for their Logistics mod https://steamcommunity.com/sharedfiles/filedetails/?id=943729835 ๐ŸคLarrow for his Great Composition Spawning Scripts https://forums.bohemia.net/forums/topic/191902-eden-composition-spawning/ ๐ŸคGeorge Floros for his Cargo Supply Drop Script https://www.armaholic.com/page.php?id=33812 ๐Ÿคfriznit and ALiVE Team for their Great mod and Support https://steamcommunity.com/sharedfiles/filedetails/?id=620260972 ๐ŸคThe Main idea of the Mission is from LIBERATION thanks to GreuhZbug and Wyqer https://steamcommunity.com/sharedfiles/filedetails/?id=878714108&searchtext=liberation ๐—• ๐—ฆ ๐—ฃ | ๐—–๐—ผ๐—ป๐˜ƒ๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ข๐—ฝ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ | ๐—”๐—น๐˜๐—ถ๐˜€
  4. Hello Mates ...Thanks for the Amazing Workaround on map replacement... I was wondering where do these codes gonna be written in the first place ?
  5. True ,Thanks for the links but as you know creating the cam (KK's Solution) on the first place got its own issues like Vanishing after using Zeus or Some bugs regarding to coaxing the cam with the turret.... why should'nt we have Access to the straight Drown feed that comes in the UAV Terminal instead ?
  6. Checked Your Satellite H and got to tell you man It was AMMMAAAZZZINGGG Mate ๐Ÿ˜...Thanks for all that Great work ...H can you Post the Projection script ? Because I want to Project the Satellite feed to a Monitor from Debug console and outside of Editor , Is it even Possible ?
  7. As long as it works outside of the Editor Im Okay with any amount of scripts.... Hey H the creator of cTab did it on his tablet....he got the straight drone turret footage...I wonder How... Your Satellite view will look great on an screen too...๐Ÿ˜‰ Only if I can Assemble the dawn satellite backpack ๐Ÿ˜”
  8. Well, Good enough Thanks... But can it be done in the middle of the Mission ? with like Zeus or Command console ? Cause I've seen the Killzonekid's Method but that's take a loooots of scripting...
  9. I was Thinking that we Create Questions here so DEV team can help us....But they are actually watching to learn from us ... DEAR DEVS !!!!!! Is there anyone Survived the war ....Oh Mate war never Fucking changes .... SOMEONE ANSWER THIS HARDCORE INTRESTING QUESTION WE GOT HERE PLS....ANYONE ? HOW WE CAN SHOW THE UAV FEED AND THE LIVE STRATEGIC MAP ON A FREAKING SCREEEEEEEEN ?!!!!!!!!!!!!!!!
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