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Everything posted by Matthew Aiken
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I honestly think In a world of campers this is perfectly fair and logical game mechanic and prefer it the way it is just my opinion on the matter like.
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Hahahaha!!! Jokes on you devs! Despite throttling exp gains from my resource and weapon crates nullifying more than half my crates value I found the new weapon plan in just my second gold crate xD given there isn’t much else of value in this season I don’t see the need to spend this season lol 😂 I mean I have bought the pass cause there are still some nice cosmetic work, day one success on the pass!
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- thatsjustcrate
- cratenews!
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Good shout! I hope this isn’t the case but they have a tendency to nerf exp gains to stop people like me having an easier time and getting a head start into the season lol.
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- thatsjustcrate
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Don’t Nerf the Rafica, Bohemia
Matthew Aiken replied to DontNerfTheRafika's topic in General Discussion
Places your bets on which rarity it’s gonna be my moneys on purple! 😁 -
Sorry to chuckle at this but that’s probably never going to happen and most of the players in the game that are still playing are veterans. I’ve seen hundreds of posts over the years on this matter. Never changes I’m afraid but who knows maybe one day something can be done for it. I think rather than skill based matchmaking we need something to incentivise non combat based mentality. Reason people charge into games sweating it out with the best weapons this game can offer hunting for kills is because there’s no more end game content. Nothing else to be done other than build up stats towards the leaderboard and grief new players, honestly if the devs added new shelter upgrade to work towards or some other incentive to leave safely people who have something to focus on and wouldn’t be so ballsy.
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Fix the duping glitch or have a report system
Matthew Aiken replied to Zwarfie's topic in Suggestions & Feedback
Frankly I don’t care so much for the duping glitch. Especially with various crafting plans hard to find to the tune of hundreds of crates so what? Used to care but now go for it! Get the hard to get weapons and gear. -
Encounter fails to load, back to title
Matthew Aiken replied to HamboneLtd's topic in Suggestions & Feedback
So for next time simply try and dashboard your game. Close it make sure it’s not running In the background and reload it, works for me. It’s not a pretty fix but faster than a reinstall. Not sure how many match’s the game can handle before it happens but if you’ve played for a few hours or so assume it could happen not long after, least till a fix is due to come it’s worth an occasional reload even if your not having issues to refresh things! 👍 -
Encounter fails to load, back to title
Matthew Aiken replied to HamboneLtd's topic in Suggestions & Feedback
Yes I think it’s the same as I’ve experienced, devs stated there’s still a memory issue with the game currently being investigated, be patient much as it is frustrating, it should eventually get fixed 🙂 -
Aniti camping in a game based on stealth and hiding wtf
Matthew Aiken replied to ShinigamiEater's topic in General Discussion
As always I agree exit camping is scummy but I’m the same measure it pays to slow your role a bit. Don’t wait until the radiation hits, plan your time, know where your going, when to fight, when to retreat. Scope out exits prior to running towards them. Most common issue I see is people sprinting everywhere 24/7 this also is unrealistic as its a foolish thing to do in a survival situation. I know it’s frustrating but you just have to adapt as best you can 🙂 of all the exits on a map are locked assume someone will camp, if airdrop lands near another exit assume that exit will be camped. It pays to walk the extra way towards an obscure exit and pay to unlock it! Hope that helps ^_^ -
Noticed elimination is spawning people in the sky, or seeing 8v2 10v0 etc something seems to have gone very wrong xD on Xbox platform
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- elimination
- spawning issue
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I for one would love to ride the food donation crate once a week to the other side and maybe get some extra free loot from over there based on an upgrade we can perform at the shelter. Also I second the oil tower visit idea would be cool to feel more involved with my shelter and to be able to recolour it. Opens up options to earn new cosmetics in battle passes and crates, new music tracks and collectibles 🙂 plenty more we could do also helps to fill up the battlepass with more meaningful items 😉
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Nice idea but it’s been suggested before and rejected but we keep our hopes up all the same 😁
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Speaking of extraction I would like to weigh in on airdrops, many a times trios go into battle and many times we end up with less than 3 players remaining. I’d like to see the taking of additional crates including the red chest airdrop if nobody else is left should be a system to detect this. 🤔
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I actually too would like to see a private server mode but not sure if there are enough players to merit it as it would impact on loading times for activities. Still it would be nice, a private mode where you can lose whatever you bring but also can’t loot anything on the map. Problem being though what would you do on an empty unlootable map? Would need new game mechanics to keep it fresh, a dummy for fun airdrop maybe? Have all the points of interest in there but with something else inside? Weapons and gear for that session only, nothing that can be kept when you leave? Perhaps more weapons in the game can be found in this mode (private encounters) food for thought let’s try and expand on this!
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Assuming you’ve equipped those guns and walked into the firing range? I remember that fixed it for me maybe it will help for you? Failing that it could be a bug with certain weapons, if that’s the case sorry to hear about that!
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You’ll need to have at least one copy of that gun in your stash in order to do the shooting range stuff with it, don’t need the pass or the plan for it but must have them in stock in your stash.
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Armor Plate/ Signal Detector Blueprint Grind
Matthew Aiken replied to The Marrow's topic in General Discussion
Most encounters in my experience have had most players using one of 3-4 weapons, the raffica, g3 gewer, hbar, and bugle. I still go around looting and what I’ve seen is that nobody ever loots. Only ever see or hear fighting at points of interest unless your being hunted from your spawn point by someone with around 10 or so portables scamming for you. The main drive of the game now appears to be kills and airdrops, basically any stats currently tracked by the leaderboards. It’s become a competition game, he’ll even I get trash talk pms from gamers who see my stats and want to rip on me with crap like, “you suck kpe (kills per encounter) of only 0.63?! Your lame” yes well I also have a survival rate of 56% 57 at the time I got this message from a high level player with around 2500 kills to my 700 but his survival rate was about 30%. So yeah 🤷♂️ Vigor everyone! -
Armor Plate/ Signal Detector Blueprint Grind
Matthew Aiken replied to The Marrow's topic in General Discussion
Firstly I must strongly console you in the fact that while armor planes are a pain to go up against I’ve gone into plenty of match’s without one and beaten people who had full armor. Now granted when you find people with armor and the currently meta hbar 300 rounds backpack small arsenal douche bags then yes it’s unfair. For everyone else it’s perfectly doable and you can with with basic m16s or other commons if your play smart and trust me people haaaate when they get clapped by a guy with no armor and common weapons and they had armor and an mp5 or some crap lol. Aside from that congrats on the crates! It’s definitely the best way to go just in my case I get stressed in that mode so can only play a few at a time before wanting to launch my controller 😅 other than hbars, g3 gewers and the OP common raffica pistol everything else is fair, just change the way you play and don’t charge around as much. ^_^ -
1: Firstly I looted some weapon boxes on sawmill and got a mosin nagant which would not fire no matter what I did and yes I had bullets loaded into the gun. Got into a fight about 20 seconds into the encounter and weapon wouldn’t fire. 2: having issues with the loot 2 airdrops challenge. Sometimes it works other times it takes 3, 4 or even 5 crates to finish because it just doesn’t register. 3. Weapons keep unloading themselves which isn’t new I’ve seen threads on this elsewhere but I still wanted to remind the devs of the prevalence of this issue. Please tell me you have fixes in the works for these three things and more 😞
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On the subject of that this reminds of the other day when I had a loot airdrops challenge, both times o got out with the crate but only 1 of them counted, took two more games to get a third to complete the challenge. I think this is related to the memory issue the game is suffering from. In these instances you lost loot or didn’t progress a challenge did your game crash for any reason?
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I don’t mind knowing where things are on eh map minus the red crate. I do agree we need to go back to being able to loot multiple crates even if the requirement is you have to have a clear lobby or more crates then there are players to enable grabbing the extra/s. Also don’t mind seeing who I go in with as it helps me decide wether to play tactically or guns blazing to try and grab some good guns etc.
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I don’t fully understand your question due to the poor English translation here are you saying your getting uncommon items in gold airdrops the same as common crates? Higher tier boxes don’t always have massively better loot sadly if that’s the case but have higher level items in their loot pools with higher likelihood and even then like I say not always amazing prizes
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Nice idea in theory but it would split the sadly dwindling player base too much already waiting 2-3 minutes on average at times for a match with their being 3 encounter maps a shootout and elimination all queuing up.
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Their there just very much a case of luck in opening them crates, I’m missing mortar and booby trap plans and I’ll be damned if their hard to find xD
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It’s why I rock commons and either get it all or die with nothing of value to steal more fun and less stress ^_^