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About Black_Ice931

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  1. Black_Ice931

    Trigger after action

    Another question! This works, but I want to use a script to create a marker after that action, how can I call it after that as been done? Script is this: _comandantepos = getPos latta; _marker1 = createMarker ["Comandate", _comandantepos]; _marker1 setMarkerShape "ICON"; _marker1 setMarkerType "hd_objective"; _marker1 setMarkerSize [1, 1]; _marker1 setMarkerColor "ColorBlack"; _marker1 setMarkerText "Comandate"; removeAllActions contatto; Thanks
  2. Black_Ice931

    Trigger after action

  3. Black_Ice931

    Trigger after action

    I'm definitely not the most expert coder here, so... This is what I need to add in my initServerLocal.sqf. Where do I find it? And those dots will stay or do I need to insert something there?
  4. Hey guys, Very easy question: how can I start a trigger after an action is done? In my case: I have have to talk to someone, after that I wouold like to complete the mission. Help? Cheers.
  5. Black_Ice931

    The new beginner is in town

    If i want to use this one, the sintax will be: cursorTarget call BIS_fnc_neutralizeUnit; That cursorTarget is the name of my unit? And the call what means?
  6. Hello guys, I am new in all of this and I was trying to create some scripts for missions I would like to make. Basically I have this plane flying above an enemy area and I would like it to receive a hit from an AA missile and crashing. So what I need is a script with a timer that makes a AA unit with a launcher to shot and hit the plane. Would you be able to help me? Or suggesting me the right path to follow to do it? As said, I am new and I am trying to understand how everything works 😛 Cheers.
  7. Black_Ice931

    Scenarios & Editor

    Well. It turned out to be in the MP folder. So thank you both for the hints ;)!!!
  8. Black_Ice931

    Scenarios & Editor

    Thank you guys, I'll have a look as soon as I can
  9. Black_Ice931

    Scenarios & Editor

    I guess this is the right place where to ask these dumb questions.. Recently I downloaded a scenario from the Steam Workshop, but I don't really understand hot to play it. If I go in the game Singleplayer -> Scenarios area nothing is there. Also, would I be able to open it in the editor to make some adjustments starting from the base scenario? If yes, how can I do it? Thank you.
  10. Black_Ice931

    [IT/EU] ODK Clan

    The Italian front has almost totally been conquered. Skirmishes are what remains in the southern of the European continent. The battles, the real ones, are now only thoughts far far away. The ODK Team, with its own f’ing IA, stands proud at the apex of what it was and what it is now. Although new challenges and thirst for victory, are what push the team forward. Europe will be our new battlefield. Here, the ODK Team, looks for new European clans to play with in PvE missions and enlarge its own rule on the old world. TeamSpeak alongside ACE, TFR and RHS are the mods we could never play without and those are what we require - others will be added if there will be a necessity -. Wednesday is the game day, but we are open to changes. GMT + 1 is our time zone. Join us, comrades! Let’s make Arma the greatest again. “Don’t work the safe” Contacts: Steam: -|ODK|- Black_Ice931 Website: www.odkclan.it (soon in eng as well) TeamSpeak: ts.odkclan.it For Italian players who are looking for a passionate and serious team, do not hesitate and join us. Trainings are available for your favourite roles.
  11. Squad name: ODK Timezone/location : Italy, GMT+1 Gamemode preference (eg coop or pvp): Coop Contact email: info@odkclan.it Website address: odkclan.it Short description: We play mainly Coop custom missions, made by us as well. Proprietary Arma and TS servers. ODK Clan plays also on different other games. Language: Italian, English
  12. Black_Ice931

    The all new: Ask a moderator about the forum & rules

    Hi guys, need to delete a post. Can someone help me? Thank you.