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About Keithen

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  1. Believe the problem with the acre stuck loading screen is the waitUntil{!isNull (findDisplay 46)}; line in fn_postInit.sqf. Long suspension during postInit block the game from loading, according to CfgFunctions wiki page. A diag_log after this line is never reached for me.
  2. Keithen


    Is it allowed to host an internal repository with a stripped down version of BWMod? I.e. deleting config entries and deleting art files to reduce the size by removing content we won't use. I can't quite work it out from the APL and the additional text on the bwmod website.