Hi there, Im in the middle of making a custom shooting range.
Im using this in the init of the "One meter User Texture" and im putting that over the "Target" objects :
this setObjectTexture [0, "target.jpg"]
Would there possibly be a way to randomize that texture to be one of say 6 jpeg files in the mission folder? My idea is to have a trigger set so that whenever it is activated, the textures on the targets change randomly. For example, the mission file would have multiple jpegs marked out as "target1.jpeg" "target2.jpeg" "hostage.jpeg" "target3.jpeg" and when the mission starts, each target randomly selects a jpeg to show.
Help would be greatly appreciated.