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Spearpoint

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About Spearpoint

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  1. Hey, I'm bringing up this thread because I wanted to do this and this was the top google result, and there was no info online. I eventually figured it out, and I hope this helps others. Here's how the ammo animation source works, with an example from a belt fed MG that hides bullets as they're fired: class mag_bullet_01_hide { type="hide"; source="ammo"; selection="bullet_01"; sourceAddress="clamp"; minValue=0 maxValue=7; //Maximum amount of ammo you want to animate hideValue = 0; unhideValue=0.99/7; //Replace '7' with whatever maximum amount of ammo you want to represent, and 0.99 with 'bullet you want to hide' - 0.01 }; So, the advantage of using 'ammo' over 'revolving' is whereas revolving is based on a fixed maximum magazine size, ammo can be set to whatever maximum amount of ammo you want to have animating - in the case of a belt fed MG, you might only want to have 7 bullets that are shown/hidden, but have 100 and 200 round belts.
  2. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.014 released Get it on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2296251132 Join the Discord : https://discord.gg/e3tGwp6QTy Added + OD/Khaki Aertex Shirt Uniform Combo Changed ~ New L1A1 SLR Models ~ Updated L1A1 shell ejection to have a bit more oomph ~ New L1A1 firing particle effect ~ New SLR and L4 LMG Magazine Models ~ Improved L4 LMG Textures ~ Tropical DPM shirt inside changed to white from OD Removed - Mixed furniture L1A1 SLR (For now)
  3. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.013 released Get it on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2296251132 Added + Aertex shirt in Khaki, OD + Para smock with Khaki trousers + 4 Colour DDPM Tropical Outfit + Tropical DPM outfit + Tropical Factions + Desert Factions + Updated LMG Changed ~ Carl Gustav ammo carrier has higher power HEAT round
  4. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.011 released Get it on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2296251132 Added + AR15M203 Changed ~ L1A1 SLR Sound ~ L7 GPMG Sound ~ AR15 Sound Fixed 🙂 AR15 muzzle flashes added (not working on muzzle attachments.. yet)
  5. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.010 released Get it on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2296251132 Join the Discord! Added + 58 Pattern Large Pack + Cutoff finger gloves + Illumination settings for SUIT sight (zoom control to toggle) + Backup iron view for SUIT sight and IWS night scope + AR15 flash hiders + Alternate hand animation for L1A1 - find it in the config viewer Changed ~ Less SUIT sights in the section in 80s faction ~ Made the IWS night scope reticle a bit.. shittier ~ Para smock fit made a bit more baggy ~ 68 pattern combat smock shirt collar improved Removed - Old 58 pattern large pack Fixed Para smock cuffs now fit a bit nicer L1A1 scrim bands now have sharp edges Gloves now fit hand better Weighting on webbing hardware improved CAR 15 irons didn't line up Car 15 flash hider wasn't hiding when adding muzzle attachment Webbing no longer has armour protection
  6. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    Hey folks, I'm gonna be looking to merge in and update the main mod with the new content that's been worked on in the alpha. Doing so will involve some class names changing and some content getting switched up that may break existing missions or campaigns. The plan for doing this will be to create a new workshop item from the currently live version as a legacy V1 mod that will be not updated. If you want to play a mission that depends on this content and classnames and so on it will be a case of using that version rather than the main regular workshop item. Let me know your thoughts/concerns/optimism
  7. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    Thanks! 🙂 V1.9.009 released Get it on Steam Workshop Added + 68 Pattern DPM combats, Para smock + 150+ helmet variations with various covers and scrim + Updated reticles for SUIT, IWS and No32 Scopes + Loads of scrim covers for SLRs + Blue armband on 60 pattern uniform Changed ~ Changed some weapon sounds to inherit from other BIS weapons ~ LMG magazine updated to 28 rounds rather than 30 ~ Some BIS sound inheritance (again) Removed - Old scrim covers (attachments don't support hidden selections) Fixed :) Changed Scrim scarf inheritance to fix ace compatibility
  8. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.008 released Get it on Steam Workshop Added + 59 pattern denison para smock + 58 Pattern webbing update + SAS Belt rig + Early S6 respirator pouch + 44 pattern waterbottle for Paras + PRC349 radio + MG assistants with LAW rockets + Para sub faction and groups + Units now have first aid kits! Changed ~ Changed some weapon sounds to inherit from other BIS weapons Removed - Old para smock uniform and 58 pattern webbing. Classnames will have changed - Marine patch was only used on pullovers rather than smocks, so has been removed for now Fixed (ish) 🙂 AR15s now instantly disappear rather than raining from the sky. Still figuring this one out.
  9. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.007 H1 released Realised I made a little goof on the Gaiters that led to a texture error, so now here's an extra little gift for christmas 🙂 Get it on Steam Workshop Added + Updated 58 Pattern Webbing Belt + Gloves for all gaiters colours Changed ~ Scarves now occupy the facewear slot (thanks to @Redders for the idea) Fixed 🙂 Texture mismatch on gaiters
  10. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.007 released Merry christmas! Bit of a bigger one today. Enjoy! Get it on steam workshop Added + 2 Inch mortar and a bunch of different rounds to play with - He, White phos, Smoke, signal flares, illumination flares (that actually illuminate!) + Leather and wool gloves + Rank patches, armbands, unit patches on 60 pattern uniforms - customisable via eden editor + Marine sub-faction - configged to be a slightly stealthier assault force + 100 round magazine for GPMG + Magazine hiding on all SLR and LMG reload animations + LMG assistant unit + Sapper (combat engineer) unit + Commando (demolition) unit + Platoon commander unit + Platoon sergeant unit + Company commander unit + Combat medical detachment group + Combat engineer detachment group + Commando team group + Light mortar detachment group + Battlefield illumination team group Changed ~ Suppressed Sterling SMG is now Actually quieter ~ 1970 units taken back a year in time to 1969 Fixed 🙂 Error when selecting Short-mod SLR 🙂 Texture error on Wood-late model SLR 🙂 Bullet sticking out of Sterling magazine
  11. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    V1.9.006 Released No longer requires GM DLC to run Get it on Steam Workshop
  12. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    Thanks for the info! That helps a lot. V1.9.005 Released
  13. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    Alpha Update V1.9.004 Released Get it on Steam Workshop New: Check out the roadmap Change notes
  14. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    Alpha Update V1.9.003 Released Join the arma cold warriors discord to keep more up to date.
  15. Spearpoint

    Spearpoint: Cold War UK (New Alpha)

    So I'm back! I've started up a separate alpha mod to release work as it gets done. Spent the last day or two tidying up a whole bunch of stuff that was almost complete and adding polish to a few bits. Also now requires Global Mobilisation to run - there's some great GM equipment that is perfect for british forces, and german equipment can act as placeholder until replacement UK gear is found in some cases. Get the alpha on Steam Workshop First alpha changelog
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