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About Sakarias411

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  1. You are my hero, thanks a lot ! It's working now !
  2. Does someone know how to : - Reduce enemy damage (For example, when I take a single bullet, I fall on the ground instantly, either dead or unconscious) - Get enemies to wear less armor / be weaker (They are bullet sponges for me, like... they can withstand 5 x 50cal bullets to the torso.. that's insane )
  3. Sakarias411

    [MP][CTI-COOP] Liberation (continued)

    I am running the mission with ACE and a few other mods, but it seems like it takes 1 single bullet from the AI to kill/unconscious us, they are way too accurate (Not sure if it's a mod conflict or not). The difficulty is set to 1 in the config files, is there any way to set the AI accuracy (or damage) somehow ? EDIT : Fixed it 😉
  4. Sakarias411

    [MP][CTI-COOP] Liberation (continued)

    Okay so, I used a tool to start my server, this is what puts the mods in the servermods part. So instead, this time, I created a .bat file to start the server with : "D:\Flax\Arma3\arma3server.exe" -port=2302 "-config=D:\Flax\servers\CTI\CTI_config.cfg" "-cfg=D:\Flax\servers\CTI\CTI_basic.cfg" "-profiles=D:\Flax\servers\CTI\" -name=CTI "-mod=@CBA_A3;@3CB_BAF_Equipment;@3CB_BAF_Units;@3CB_BAF_Units_(ACE_compatibility);@3CB_BAF_Units_(RHS_compatibility);@3CB_BAF_Vehicles;@3CB_BAF_Vehicles_(Servicing_extension);@3CB_BAF_Weapons;@ace;@ACE_Compat_-_RHS_Armed_Forces_of_the_Russian_Federation;@ACE_Compat_-_RHS_United_States_Armed_Forces;@Enhanced_Movement;@Enhanced_Visuals;@Immerse;@JSRS_SOUNDMOD;@JSRS_SOUNDMOD_-_Additional_Weapon_Handling_and_Reloading_Sounds;@Military_Gear_Pack;@R3F_French_Weapons_Pack_(R3F_ARME);@RHSAFRF;@RHSUSAF;@Suppress;@voyagerCompass_HUD;" "-servermod=@aceserver;@Advanced_Rappelling;@Advanced_Sling_Loading;@Advanced_Towing;@Advanced_Urban_Rappelling;" -enableHT -autoInit But there are still no ennemies.. Also, my userconfig file is here "D:\Flax\Arma3\userconfig\ace\serverconfig.hpp" My ace_server.pbo is here "D:\Flax\Arma3\@aceserver\addons\ace_server.pbo" My rpt file this time : https://hastebin.com/tanutifepa.tex And in case you wonder, my CTI_basic.cfg https://hastebin.com/iditirozal.makefile and CTI_config.cfg https://hastebin.com/ojebuvozal.makefile
  5. Sakarias411

    [MP][CTI-COOP] Liberation (continued)

    Hello Wyqer, thanks for your reply, here's my RPT file (serverside) Server RPT https://hastebin.com/hoxevovuli.tex kp_liberation_config.sqf https://hastebin.com/vivemobudo.cpp mission_params.hpp https://hastebin.com/evuxaziziv.php 3cbBAF.sqf https://hastebin.com/qiwadixefa.scala (as I use preset 5) Server mod collection (+aceserver not seen here) https://steamcommunity.com/sharedfiles/filedetails/?id=1155696283 Loaded mods https://hastebin.com/eyujusowey.xml I've been searching since yesterday, can't find the source of the problem. EDIT1 : Got ACE working by disabling MCC (Apparently, the keybindings are conflicting), but there are still 0 hostile units on the server.
  6. Sakarias411

    [MP][CTI-COOP] Liberation (continued)

    The map I use is ALTIS. And you can check all the mods I'm using on the server in this collection : https://steamcommunity.com/sharedfiles/filedetails/?id=1155696283
  7. Sakarias411

    [MP][CTI-COOP] Liberation (continued)

    Hello there, I am trying to make it work on my server but apparently, i can't. There are no ennemies in the entire map (only some civilians) and ACE is not working (despite I enabled it in the mission configuration file) Here's the collection I use on my server : https://steamcommunity.com/sharedfiles/filedetails/?id=1155696283 Am I doing something wrong ?