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About WitZ

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  1. Description: ArmaCQC is a custom made server where you have two teams that fight eachother on different locations. Both teams will have to attack and defend each location. The attacking team get ifrits to push the defenders. You can choose your weapons, scopes and clothing using the arsenal. Website: https://www.armacqc.com/ Discord: https://discord.gg/Tcph4kf Server information: Server name: ArmaCQC #1 - Attack & Defend | 24/7 | CQC IP: Port: 2302 Fight Locations:
  2. WitZ

    Problems with scripting

    CheeseBlob is trying a custom ending and not a default one, as you are saying he should check for case sensitive letters.
  3. WitZ

    Problems with scripting

    Try changing End1 to something else.
  4. Attack & Defend Description: Server information: Closed Discord: Join the discord for updates and suggestions. https://discord.gg/Tcph4kf
  5. WitZ

    Making a Limited Arsenal

    @T_STRONG_SHARK This is what i did for my own mission: - Name your objects/crates etc and add them in the array _crates. - Put the script in a .sqf file and execute it from your initPlayerLocal - You do not have to add anything else in your object init. _crates = [crate1,crate2,etc]; //Lists of items to include _nvgoggles = [ "rhsusf_ANPVS_14", "rhsusf_ANPVS_15" _availableHeadgear = [ "rhsusf_lwh_helmet_marpatd", "rhsusf_lwh_helmet_marpatd_ess", "rhsusf_lwh_helmet_marpatd_headset", "rhs_8point_marpatd" ]; _availableGoggles = [ "rhsusf_googles_black", "rhsusf_googles_yellow", "rhsusf_googles_orange", "rhsusf_googles_clear", "rhsusf_shemagh_tan", "rhsusf_shemagh2_tan", "rhsusf_shemagh_gogg_tan", "rhsusf_shemagh2_gogg_tan", "G_Aviator" ]; _availableUniforms = [ "rhs_uniform_FROG01_d1" ]; _availableVests = [ "rhsusf_spc", "rhsusf_spc_corpsman", "rhsusf_spc"_crewman, "rhsusf_spc_iar", "rhsusf_spc_light", "rhsusf_spc_mg", "rhsusf_spc_marksman", "rhsusf_spc_patchless", "rhsusf_spc_patchless_radio", "rhsusf_spc_rifleman", "rhsusf_spc_squadleader", "rhsusf_spc_teamleader" ]; _availableBackpacks = [ "B_Kitbag_cbr", "B_Parachute", "rhsusf_assault_eagleaiii_coy" ]; //Populate with predefined items and whatever is already in the crate { [_x,((backpackCargo _crate) + _availableBackpacks)] call BIS_fnc_addVirtualBackpackCargo; [_x,((itemCargo _crate) + _availableHeadgear + _availableGoggles + _availableUniforms + _availableVests)] call BIS_fnc_addVirtualItemCargo; [_x,(magazineCargo _crate)] call BIS_fnc_addVirtualMagazineCargo; [_x,(weaponCargo _crate)] call BIS_fnc_addVirtualWeaponCargo; } forEach _crates;