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viperBAT44

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Posts posted by viperBAT44


  1. Great Mod @pierremgi! I'm creating a mission using RHSSAF as east and have set up the trigger areas with the troops I want to spawn, but I'm getting an error "Faction and Type don't match (1) & (2)". I'm using Ukrainian troops from Project Opfor as west. Any ideas? Thank you for all your hard work on these outstanding mods!

     

    This is the code in the on activation of trigger:

     

    0 = [thistrigger,["rhs_faction_msv"],["infantry","mechanized","armored","motorized"]] spawn MGI_fnc_spwnUnits


  2. I simply will not enter 3DEN unless this mod is loaded. It's ease of use and functionality is nothing short of brilliant for me. I have over 3000 hours in the editor and I'm just now beginning to piece together functioning missions.

    Deep appreciation for this must have mod.

    • Like 3
    • Thanks 1

  3. LOVE IT! This completes my mod list as I do love the logistical and CAS/CAP capabilities that USAF brings.

    This is SOOO much better than the previous mod (no offense).

    Question:

    How exactly is the refuel module used? I understand the sync process, but how to create the proper waypoints to give the a/c needing fueled the ability to do this.

    I've placed the units in editor and have made the boom operator playable, but I see no functionality as to operate.

    Secondly, can the AI be made to perform refuelling tasks?


  4. On 7/14/2011 at 10:26 AM, kylania said:

    anyUnit action ["LandGear", plane]; anyUnit action ["LandGearUp", plane];

    I really MUST search more often LOL... Thank you kylania for saving me, after a year long trial and error and very poor and lazy searching technique(?.. XD ) this has solved an issue with AI a/c launching and flyin' all willy nilly about with the landing gear down lol.

    placed in trigger at end of deck and outwards and boom! FIXED!

    Sorry for the rehash of old post.... just never know when I get back into the forums searching (scavenging....) 


  5. Some video capture using Firewill's F-14D and Mikey74's CarCom Script (2nd video has bug shown on Tomcat "gear down in flight"  

    https://www.youtube.com/watch?v=8kMdmiIygEU 

     

    https://www.youtube.com/watch?v=EfqLU5B5dFI

     

    Has anyone seen this or know of any fixes?

     

    UPDATED: By ACTUALLY SEARCHING for the answer, I found (stumbled across) a snippet of aircraft actions in response to a post in 2011, by the great kylania. on activation trigger anyUnit action ["LandGearUp", plane]; at end of deck. Gear up.

    So, in brief it's fixed.... I think.I mean it works all of the time. Thank you!

    Mods please lock post as solved


  6. On 4/29/2019 at 3:12 PM, ataribaby said:

    I am stuck at first campaign Mission.

     

      Hide contents

     


    Arrived at Gross Sisbeck and my platoon killed enemy and AI just stand near objective and nothing happens - no enemy around. No other tasks beside still open Take Gross Sisbeck.

     

    https://steamcommunity.com/sharedfiles/filedetails/?id=1727295471
     

     

     

    There is an enemy soldier still in the trigger area. Found this out myself... when I found him and killed him, the mission continued.


  7. I wish I could play it... purchased it... downloaded it... shows on Steam Arma 3 page as being installed... Nothing in game... no map, no campaign..nothing. I have contacted Steam... no response yet.. of course. Anyone else have this issue or have a workaround? (re-downloading a LAST resort lol... I have very SLOW internet, which btw showed no errors during download and the file verification was successful). Any help is appreciated.

    I'm not new to Arma 3 as I have 2,177 hours invested and my system can easily handle it lol.

    I'm dying to play this DLC lol...


  8. I'm using Mikey74's script and it works great with the 4 ai aircraft in parking positions. Encountered a couple of bugs (have no idea how to fix) 1: After AI controlled aircraft (I'm using firewill's F-14 mod) the 'Cats taxi and catapult great but always have landing gear out and flaps down for the duration of flight causing damage. 2: If I join the RIO position, the aircraft taxis to catapult and begins to turn on the lockbar and just roll off of port side deck. Any one else have this issue?

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