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Dallas Medina

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About Dallas Medina

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  1. I'm loving the latest update. It just gets better and better. The Hilux technicals are insane. So much fun. I would like to make one suggestion: the armored technicals need a little buff. Right now, it seems small arms are easily penetrating the "armor" and disabling the engine and killing occupants. Grenade shrapnel from frags as well. I think they need to offer some protection, at least up to 7.62x51 ball ammo.
  2. I've been playing around with it, I don't like it at all as someone who doesn't play online and only plays singleplayer against AI. I liked the basic medical version with just bandages, morphine, epinephrine and blood transfusions. Forcing everyone to use the new and more complicated medical system is a shitty move. Also.... I want to revert back to the old version because the new one has made my favorite mod (OPTRE) broken in terms of damage/healing/etc.
  3. Dear God in Heaven does anyone know where I can find a download for the previous version of ACE 3?
  4. Dallas Medina

    Mig-21 PFM (Fishbed-F)

    The Syrian Army will never be complete in Arma 3 without a Mig-21 😭 I hope everything works out for you and you find time to finish your awesome work.
  5. I've looked into it further, and it seems this particular mod does not come with a PBO prefix. I'm still lost as to what to do. I thought I had the right image path.
  6. What is the pbo prefix and how do you find that?
  7. I'm using 3DEN enhanced, which adds the ability to set a flag on a vehicle, given the flags correct path (easy to do with vanilla flags included in Arma 3). However, in this instance I'm using the "Malden Armed Forces" mod by Edgar Hussein and trying to add the flag of Malden to an MDF FV-720 Blaireau IFV. The path for the flag would be MaldenArmedForces/addons/flags.pbo/flag_malden_co.paa I have entered this into the flag path text box as "MaldenArmedForces/addons/flags/flag_malden_co.paa" and also "addons/flags/flag_malden_co.paa", neither is working. Can someone help me figure this one out? For reference, here's the mods twitter page, where you can see one of those little Whippet tanks with a flag
  8. Dallas Medina

    RHS Escalation (AFRF and USAF)

    Performing the action to fold the stock any RHS weapon (tested all with the ability) removes a magazine from the soldiers inventory each time you do it. Eventually you'll be left with none. Tested using only the four RHS mods (AFRF, USAF, SAF, GREF) and no other mods. Yes, I know about the issue tracker on the RHS site. Can't get it to load. Someone else try it out and see if you have the same problem, if so, make a ticket.
  9. Yoooooo is that a T-62 I see?
  10. Dallas Medina

    LAMBS Improved Danger.fsm

    Lol that sounds like VCOM AI. I stopped using that a long time ago because of exactly what you described.
  11. Dallas Medina

    LAMBS Improved Danger.fsm

    I get what you're saying, but my issue here is that the AI are totally disregarding waypoints and orders. Everything comes to a halt, and short of me switching to each friendly AI unit and controlling them and going guns blazing by myself, nothing happens. The whole game comes to a stop and nothing happens. That's a big issue.
  12. Dallas Medina

    LAMBS Improved Danger.fsm

    I had to stop using this, unfortunately. It makes friendly AI worthless. They refuse to follow waypoints, refuse to follow move orders, and just run around doing whatever they want. Using this in conjunction with the C2 command mod, they totally ignore commands. I watched one AI toss a grenade in the air for no reason, injuring the whole squad and killing one friendly. They also all cram themselves into a building, and then just stay there the whole game, not moving towards or engaging the enemy (which I had placed in a different building). It seems like this mod just makes the AI totally disregard waypoints and combat all together. I really don't see the point in this unless you want to simulate the AI as a bunch of cowardly conscript soldiers afraid to fight, because that's basically what it makes them act like.
  13. Dallas Medina

    RHS Escalation (AFRF and USAF)

    M-ATV is looking good. Any new pictures of the WIP T-64?
  14. Dallas Medina

    LAMBS Improved Danger.fsm

    Does this mod give the AI some kind of "flanking" waypoints or a retreat order when in combat? I was doing some testing (IFA3 WW2 mod) with two German squads attacking a Soviet sandbag bunker position, I gave them simple move and hold waypoints advancing across open ground, and halfway there they turned around and ran off in the opposite direction, I kept going and lost sight of them, they seemed like they were retreating. I couldn't tell what they were doing. They never did assault the bunker. They stayed far away from it.
  15. Dallas Medina

    [Beta] Altis Armed Forces 2017

    I would hate for this mod to be abandoned. It's my favorite "arma lore" mod. The AAF faction in this is awesome.
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