My mistake, I meant if it is set as the condition.
Basically, I'm looking for something along the lines of;
if (triggeractivated t2) then {
this = true;
} else {
this = false;
};
"this" being the condition. Though, that line of code doesn't quite work as the condition.
I'm not familiar with Arma's commands (Nor do I have extensive knowledge in programming, let alone the Eden editor).
I'm just curious if there's a way to hold off a zone trigger's ability to activate until requirements are met.
To clarify, I don't refer to purely activation, rather, I refer to enabling it's ability activate. In this case, to enable it's proximity activation.
• I.E. To prevent the user from activating the trigger prematurely when they wander into it's zone before completing required tasks.