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About Larpushka

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  1. So I have this tank. Whenever I make it explode by reducing its health to 0, I suddenly hear lots of gunfire sound. That's from the ACE Tanoa map. I didn't place anything around other than the tank (you can see me trying to look for anything within a radius of 500 meters (same for 1000 meters, etc). No idea where the gunfire sounds are coming from. Any help? Video: https://youtu.be/_YWeD3XWbeg Nevermind, I realized it's not gunshots but the sound of the tank burning. Sounds like gunfire.
  2. Hello everyone, For the past few months I've been working (researching) with several volunteer adult students to re-purpose Arma 3 for language teaching purposes, specifically English teaching in my home country of Israel. I've also tried other games at the process but my focus was on Arma 3 since it's the most modifiable and gives the most control to the creator. Here's a 2 minutes video of selected clips from some of the recorded sessions I ran with the volunteer students: Now I'm looking to take teaching with Arma 3 to the next level, which as I see it is to create more role-playing/realistic scenarios to the player with more than just me, but with other players. The idea is to immerse the player in an English speaking environment with an interesting ongoing storylines, and when there is more than one voice (so far it's been just mine) it helps tremendously to the immersive feeling (lingual-wise). If successful, this project that will seek BI's approval for monetization. All sessions would be recorded and uploaded on youtube. The main requirement at the moment is being a native English speaker (or native-level speaker). General experience with Arma 3 and participation in realism mods is also preferable. I started a discord channel for the effort. If I won't reply right away no fret. I take this project very seriously and I will reply. Here is the link: https://discord.gg/hcmtjNx PS. This is not a discussion topic but a recruiting topic, please don't reply with philosophy/opinion column unless you have a question.
  3. Is there a way I can watch the PoV of other players? Basically watching players from first person as they see the world. I'm hosting a mission, so either via zeus or some script/built-in function? -Larpushka
  4. Hi guys, I'm looking for language-learners volunteers for a zues mission I'm running, it can currently be in English, French, Spanish, Russian or Hebrew. We're testing how Arma 3 can be used for educational purposes (following instructions in your target, doing a mission with a storyline, etc with a native speaker). The concept is creating an environment and a story that forces you to speak in the language you're studying. You don't need to be an advanced student, even people with basic knowledge of the language they're studying are welcome; the whole point is trial and error, trying, screwing up, etc... just make sure you have a decent mic. The availability for it is GMT 20:00 - 24:00, Sunday-Thursday Occasionally Friday and Saturday would also be possible. If your target language is not on the list please PM what language you'd wanna see You can email to larpushka4 (at) gmail.com
  5. So it seems there's a good deal on the following laptop, I want to specifically buy it to play Arma 3. Good graphics & smooth experience is important to me, but I don't wanna do an overkill and overspend on a high-end gaming laptop that won't provide such a great improvement over what I have in mind. What do you think? Keep in mind I rather buy from my home country of Israel (for warranty reasons) so any external links you will send me won't be helpful. Model: Lenovo IdeaPad L340-17IRH Gaming 81LL004PIV CPU: Intel® Core™ i7-9750H Six Core Processor, 12M Cache, 2.60 GHz up to 4.50 GHz GPU: NVIDIA® GeForce® GTX 1650, with 4GB GDDR5 VRAM Memory: 16GB DDR4 2400MHz SODIMM Harddrive: 1TB M.2 2280 SSD PCIe NVMe Monitor: 17.3 Inch FHD (1920 x 1080) IPS, Anti-Glare, 300 nits, 72% Gamut
  6. Hi guys, Any idea why I can't place another soldier in the front seat? Here's a video of the issue:
  7. I placed these 2 lines of code on a civilian: _this setmimic "angry"; _this setRandomLip true; But when I log in I get a blank expression. How is it supposed to work? Here's a video to illustrate the point: https://www.youtube.com/watch?v=0qWm6mw6aLU&feature=youtu.be
  8. 32 years old, female, Israel Looking for a group, either English-speaking or Hebrew-speaking is fine. Preferably mature realism; I'm interested in doing missions and experience cooperative gameplay/doing missions with good planning and tactics. Serious, mature folks...as said I'm 32 so I don't wanna be playing with kids 🙂 Didn't play a lot of Arma 3, don't have military experience (yes, despite being from Israel!) I'm usually available in the evenings, Sundays to Thursdays, typically from 20:00 (GMT+2), but also occasionally on Saturday and Friday I could be available sporadically. Important for me to stress that if you're a group that meets during the week (Sundays to Thursdays) and not just Friday-Saturday, that'd be much more preferable and I could be available at least once/twice a week. -Valery
  9. I'm getting errors with CUP Terrains - Maps saying "Corrupted. There is no Addon folder in the mod folder. The mod doesn't have a correct format. An addon folder is required in the folder of the mod". And yes I tried reinstalling it, I have the steam version. Help?
  10. *slaps forehead* I realized I didn't include it when I got it to actually work and I wanted to see what exactly I did differently. Not even sure what I did, just played around with the definitions of the trigger. So, consider this thread solved :) Sorry.
  11. Hey guys, So I sync'd the triggers just like the youtube tutorial I watched, but it's not working. I added a video to prove it. See anything I'm missing?
  12. Yes pierre, I don't need to relock the door. And as far as a physical key item, it's fine. Any chance you can add commentary to your script? I can't follow the logic. Is "typename" the name I give the building? Why do I have to use configfile? seems a bit too fancy of a script for something so simple.
  13. Sorry, I'll explain better then. It's SP. And yes, it should be the presence of an item in your inventory that causes the door to open. It doesn't have to be a key if it doesn't exist in vanilla arma. How do I condition "If object X exists in player's inventory" ? I get that Is how I lock/open doors. The issue for me is technically setting the condition. It should be a few lines, right? I appreciate you guys being nice about it, posting really was my last resort.
  14. But without the key they shouldn't be able to open the door (that's how I'd like it to work), so I do need the key. The thread/script you linked to just indicate if a player is the owner of the building, which is not what I'm going for. If there was some manual I could read to understand how I do it, I'd read it and wouldn't bother you guys, but right now the information seems quite fragmented.