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Kazalla

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About Kazalla

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  1. Kazalla

    Star Wars mod, what is going on?

    The only person who loops is in fact you if I look on your previous comments in this topic... @djotacon I will ignore your posts from now on, to get this discussion back to topic.
  2. Kazalla

    Star Wars mod, what is going on?

    You can't even spell Pomigits name correct but you are talking about education...
  3. Kazalla

    Star Wars mod, what is going on?

    Do I need +100 likes like you to enter a discussion on an official game forum? Are you gonna decide who can talk in this forum and who not?
  4. Kazalla

    Star Wars mod, what is going on?

    The Oppostion mod team stated on Steam Workshop (https://steamcommunity.com/sharedfiles/filedetails/?id=944723712&searchtext= ) that Ruppertle of BHI filed the DMCA because of spark effects being used.
  5. Kazalla

    Star Wars mod, what is going on?

    I wanted to compare the filesizes of the files in opposition maps with them in Hanters Gorge but sadly Hanters Gorge was taken offline from Steam Workshop...
  6. Kazalla

    Star Wars mod, what is going on?

    Right now there is only the scarif map and the felucia map in opposition maps.
  7. Kazalla

    Star Wars mod, what is going on?

    But in the workshop release there is no Bushlurker's Hanters Gorge nor Strange New Worlds.
  8. Kazalla

    Star Wars mod, what is going on?

    I think you refer to Bushlurker's Hanters Gorge map? Is it part of the Opposition mod?
  9. Kazalla

    Star Wars mod, what is going on?

    I can understand this I'm creating Arma 3 content myself with Blender. And it is amazing how much time is spent creating even simple looking content. The biggest looser in this whole situation is the community itself, by loosing modders because they quit out of frustration.
  10. Kazalla

    Star Wars mod, what is going on?

    I say that and it appears that it is tolerated here because you are Moderator of this Forum and you liked every single Reply I quoted...
  11. Kazalla

    Star Wars mod, what is going on?

    Yes you are right, the community in this forum, especially in this topic is far superior when I read things like calling other people: "this scum dont have any education or human feeling. " , " That's the perfect example of uneducated morrons killing the motivation for modders who actually have talent. " , " You know, it sucks when a few turd nuggets ruin it for everyone else, but you know for every turd nugget there's a lot of good people in this community that will look after you and take care of you. " and so on... I don't want to defend people that are using bad words on Steam platform but some people in here are not better they only think they are. And this is the official forum of Arma 3 where such language is tolerated...
  12. Did some research on Hanters Gorge, but informations about it are very sparse. There are no settlements or farms located in this area. Hanter's Gorge is part of the Jundland wastes (translation: No man's land). The only points of interest would be a Tusken Raider camp and the Jawa sandcrawler route that runs through the northern part of this area. Edit: Maybe a few not recorded spaceship wreckages could be added to the area (neither Disney canon nor EU lore). Edit2: Examples for Tusken Raider camp design can be found in SW Episode 2 (only a few scattered tents) or SW Knights of the old Republic (more fortified and optically interesting one).
  13. If you release it with names like "tatooine house1" sure, if you name it like "traditional tunisian farmstead building" there is not much Disney can do, because buildings like this still exist in Tunisia (have been there).
  14. First of all RIP Bushlurker! The News of his dead makes me sad, a very talented mapper! I'm still using his strange New World maps, there are very few authentic Sci-fi maps for ArmA 3 and his maps are great for Sci-fi missions. Lets move on to the map releasing topic: If you ask me, sure release it, but most of the ArmA 3 users have no reason to use it. It's because SW stuff for ArmA3 is non existent any longer: 1. You BHI guys took the SW Imperial Assault mod completely offline, a few got lucky and downloaded it when it was still available in January last year. People are still begging for sharing this mod on Steam discussion board, in Youtube comments, on ArmA Reddit and so on... 2. There are no news from McRuppert's Jedi Lightsaber combat mod for a half year, is it still WIP or cancelled? So there is simply no SW content for most of the community available. Though, If you fill the map with authentic SW models, the few SW: Imperial Assault users that are left will thank you, me too! If I may suggest a fourth option: Fix the outstanding issues and release the map with a few typical SW static objects placeable in the editor like a water vaporator and Tatooine houses. There was a SW Imperial Assault screenshot once with a Stormtrooper standing in front of a water vaporator, a tatooine farm house and a Star destroyer was in the background. These assets never got released. This option would provide new SW-stuff for SW fans but also a desert like map for non SW-fans plus it isn't as much time consuming as your third Option. SW content for ArmA 3 tend to never getting released... Anyways, thanks considering to share this map, though I'm wondering a BHI member touches anything SW related because of the past, very interesting... Looking forward!
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