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winter_mute_

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About winter_mute_

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    Lance Corporal

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  1. winter_mute_

    co10 Escape

    I one time played a modded version of Escape that had civilian airplanes that spawned at airports. It actually added a lot to the gameplay. Some maps really do need it because either map size or because sometimes boats dont spawn on islands that have no bridge. Also it's one hell of a thrill ride to fly around with all those AA troops out there and to also land on at an airport that might have troops on it.
  2. winter_mute_

    co10 Escape

    well shoot. ive been playing escape for years and now im just learning about this!. I'll definitely have to comment out some stuff too. i feel the drone is too OP now.
  3. winter_mute_

    co10 Escape

    Anyone else dying from random rockets to your vehicle? It just seems if you play against a faction that has guided rockets. you can be far away from someone and there is no chance to survive. Even if you think you are undetected flying through a field 500 meters away from a town where someone might spawn.. then boom, you are dead.
  4. winter_mute_

    co10 Escape

    Thanks! didn't know we had access to that. Chernarus looks great and escape plays well on it. It would be nice if we could use the enemy soldiers clothes. It's cold out there and their parkas look warm.
  5. winter_mute_

    co10 Escape

    Neo, great work on Chernarus Winter! Hoping you can include a mission for it for Escape! thanks!
  6. winter_mute_

    co10 Escape

    Thought I would share an intense run in with an Apache. In my experience playing the mission on the lowest settings, there is like a 5% chance a gunship will be called in. So when this Apache started attacking, I had no idea what it was. Thought it was the IFV that was called out but the rounds quickly became apparent that it was something else. Good thing he didn't use rockets or missiles....but he might have used rockets..cant really tell. We survived the attack and Escaped Esseker. And yes we were screaming like girls during the attack. We thought it was over. View the clip here: https://streamable.com/z1vzi
  7. winter_mute_

    co10 Escape

    Neo, I am using 1.10 dev129. Have experience this RHS bug for a few different versions of 1.10. I looked at my RPT but couldnt figure out which error was causing the problem. My RPT is here: https://pastebin.com/L4pKTAtz
  8. winter_mute_

    co10 Escape

    Anyone working on a mission for Rosche, Germany? Also does anyone have any problems with guards not spawning at the prison in the latest dev builds for RHS only? I have it set to to the 1-3 player configuration (forgot the setting name) and I havent seen prison guards for a few months.
  9. winter_mute_

    co10 Escape

    I host the game on my local machine. There are always civilians driving cars. Some times there are tons of cars sometimes not very many. Are you at least seeing wrecked cars? Because civilians always wreck into something which you can fix if you have the tool kit.
  10. winter_mute_

    co10 Escape

    I only ever play with two. We will win about 1 out of 5 attempts. Here are some tips how to win with 1 or 2 players. 1. turn your time to fast time, so you can play in the dark.start in the day, end in the night. it gives you a huge advantage as long as you have night vision. Some maps are for some reason are super bright at night and dont need night vision (lythium). 2. obviously, helmets and armor are going to help you. Without it one shot to the dome and you are done. 3. Take the back way. Use forrests even if its slower or out of the way.If you use roads, be ready turn around quickly because roadblocks. 4. Silencers are a huge advantage. Get to the ammo depots and look for those silencers. 5. Plan every attack when hitting the bases. If you dont see any cover such as ridges, houses, big rocks, big trees avoid it. A base in the open field will stomp you dead. Find and kill all static gunners first. 6. Leave the area quickly once you finish a firefight. It is escape arma, not linger in arma. Especially at the ammo sites, I have died so many times when i take my time. It's better to have one person on look out because they will be coming.
  11. winter_mute_

    co10 Escape

    Neo, I think i tracked it down to when the mission is RHS RU vs US/USMC. It seems to throw an error in game when creating the RHS G36. I have pasted it here https://pastebin.com/b0seb5fb and here https://pastebin.com/95imsC0B
  12. winter_mute_

    co10 Escape

    hey, I played some new maps this week fallujah and abramia. There didnt seem to be any guards at the prison on start. Played it multiple times and they never spawned. Was play 1.9.
  13. winter_mute_

    co10 Escape

    been noticing that rescue choppers now turn off the engines when they land in the latest build. So far so good, it costs a bit extra time when you sit there and nothing happens and then they start up. Could be deadly if you are trying to get out fast.
  14. winter_mute_

    co10 Escape

    yeah thats a tough one. I made a version for Taviana which has alot of objects int he road and cars will drive super fast straight into the object and blow up. it can get crazy.
  15. winter_mute_

    co10 Escape

    One other comment about the new 1.9.x version. Playing as RU, i noticed when I called a contact (contact 300 Meters, 015), I could hear myself speak, however I got no text message (bottom left) that displays and translates contact info. It does display the messages for my teammate. Any idea how to fix this?
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