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BraveWooky

BI Developer
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Everything posted by BraveWooky

  1. BraveWooky

    Audio Tweaking (dev branch)

    Hello :) This is a newly added configuration prototype, meant to simplify and improve the configuration of vehicle audio. At the moment we are still tweaking and improving it but when in proper shape, this system will be delivered to the community including the necessary documentation.
  2. BraveWooky

    Audio Tweaking (dev branch)

    This is on our radar, yes. However, I want to nuance this a bit because there is currently no clear prospect of when we will have this in the game. We strive to meet our goals but I don't want there to be any false expectations :)
  3. BraveWooky

    Audio Tweaking (dev branch)

    This could only be reprod for one of the Tanoa world scenes in the main menu. This was not related to that specific update but it has been addressed :)
  4. BraveWooky

    Audio Tweaking (dev branch)

    in above ticket is mentioned that a fix is already in progress.
  5. BraveWooky

    Audio Tweaking (dev branch)

    should be addressed and expected to be in devbranch asap.
  6. BraveWooky

    Audio Tweaking (dev branch)

    Some tweaks were committed and several cases should have been improved upon. We are continuously tweaking the environmental sound design further but for now, the intensity of wind layers at higher altitudes should be reduced. The changes will be mentioned in the changelog soon and should be in the next available DevBranch update. Please do not hesitate to PM me should any of you have any questions or further feedback.
  7. BraveWooky

    Audio Tweaking (dev branch)

    Hello guys, We are looking into your reports on the loud ambient wind. I have reached out to some of you personally to get some more info and it is currently under investigation. Thank you for bringing it to our attention. BW
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