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Casseburne

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Everything posted by Casseburne

  1. Casseburne

    Mapframe properties

    Okay thank for your reply but i have a problem. On my layer management, i resize all layer on 2048x2048 and i changed mapframe properties. And it's all crashed https://imgur.com/sqkdV09 I may have missed something?
  2. Hello, I'm a big fan of Project reality so I decided to make the Grozny map! I used the same characteristics of the terrain (with a few more hills). Terrrain size : 2048x2048 The terrain is small (this corresponds to the actual terrain) and during my previous map, I was reproached for having tethered 4 PR map at the same time. Here are some videos of progress, the map will be out soon Enjoy !
  3. Casseburne

    Custom main menu scene?

    Hello, I try to make an intro on my custom map but the intro load after, not the first time. Do you have idea?
  4. ARC TRIBUTE Hi all, I will present to you the Tribute map. Being a fan of Project reality, we wanted to pay tribute to them by mixing 4 map of this mod. Map added: - Beirut - Outpost - Al Bashra - Sbeneh Outskirt We use OpxMisc, OpxPlant and Jbad mods in our addon. Dependencies: -Cup Terrain -RSO Building Pack New: After testing last night, we noticed that the buildings were not finished (walls, invisible doors ...). I thank in advance @Opteryx for having given me the sources in order to try to remove the RSO building dependencies and de-bug the config of the addon OPX Building Advancement: The map is 98% complete, there are only a few buildings left to install. Info: Dev Team : Casseburne Rock Vinyl Soronelite Map Info: Grid size : 4096x4096 Cell size : 4096x4096 Satellite/Surface mask: 2048x2048 Texture layer : 32x32 Special thanks : [V]eteran team Michel and Xnam Opteryx Media: ] Mod use to take picture : RHS Mod / Project Opfor Links: https://arc-arma.fr https://www.facebook.com/AdvancedRealismClan/
  5. Casseburne

    [WIP] =ARC= Tribute

    Hi, Map upload on steam. https://steamcommunity.com/sharedfiles/filedetails/?id=2024703651
  6. Casseburne

    [WIP] =ARC= Farkhar Valley

    @Bukain @zagor64bz Thank you for your comments ahah! I read this by eating popcorn, anyway this topic is made to discuss the map and not moods of each 😉
  7. Casseburne

    [WIP] =ARC= Farkhar Valley

    Hi All!! Finally after 2 and a half years the card is finally finished! There may still be some bugs but the main thing is done! Thank you for supporting us for this project 🙂 Regards,
  8. Casseburne

    [WIP] =ARC= Farkhar Valley

    Thank you for your return, I take note but I am waiting to have several return the top before modifying a few things
  9. Casseburne

    [WIP] =ARC= Farkhar Valley

    New Update ! Add of 2 large villages in the North East. Always in WIP. Tell us what you think in comments! Thanks to JO_CMD for this add! Have Nice Holiday!
  10. Hi @Rebel Man, Do you havé new concern RSO building pack? I use this addon on my new map but same buildings are not complete. can you tell me more about this project? because the person in question doesn’t respond to any messages great job. regards,
  11. Casseburne

    [WIP] =ARC= Tribute

    Hi all ! I do my best to offer you quality content by taking the Opteryx job ! The work is not very complicated but it is long.
  12. Casseburne

    [WIP] =ARC= Tribute

    Yes but de use cup object on map
  13. Casseburne

    [WIP] =ARC= Tribute

    Update first topic 🙂
  14. Casseburne

    [WIP] =ARC= Tribute

    HI @b3lx Nop Jbad is inclued on @ARC_TRIBUTE and CUP is an dependencie
  15. Hi all! I can not move my camera on a bulldozer anymore. I do not have a blatant error message, I think. Here are the parameters that I put: D:\Program files\Steam\SteamApps\common\Arma 3\arma3_x64.exe -buldozer -window -exThreads=0 -mod= -noAsserts -nologs -profiles=P:\Buldozer -cfg=P:\Buldozer\Buldozer.cfg -name=Buldozer P:\ This is my last log If you have ideas I'm interested 🙂
  16. Casseburne

    Importing objects from Eden

    Or you can use E2TB
  17. Hi All ! I am pretty bad in script and even less on that of arma! So for a specific mission I have to randomly spawn 1 ammoBox on one of 5 possible positions. I think for example put traffic cones and replace randomly by a ammoBox but I can not do it. Any Ideas?
  18. Or other script Thank 🙂
  19. Casseburne

    Pbo project error

    Ok it's good thank, just desalect warning error
  20. Casseburne

    Pbo project error

    Hi all ! I have an error to cruch the map on pbo project. My setting : It's work on Addon builder but it's not beautiful 😞
  21. Casseburne

    Can't move camera on Buldozer

    Yep, it's good, my Arma3p was bugged
  22. Casseburne

    RSO Buildings pack

    Hello, I create at this moment even a new map that is quite urban. Can I use the buildings you have created? Do you planificate update your buildings? I have already asked opteryx for its walls and would like to know if it was possible for you. I am aware of the progress on a topic soon! I don't forget to quote for your participation 🙂 Regards, Casseburne
  23. Hi all! I am trying to implement a sound on a specific building on my new map. (cf pmc wiki : https://pmc.editing.wiki/doku.php?id=arma3:terrain:environmental-sounds) But I do not understand the variables, I do not understand or the config will look for the object in question. Can you help me? Another question, is it possible to directly implement a smoke effect (cars exploded) directly on the map? Or do you have to do it via EDEN editor with the modules? Regards, Casseburne
  24. Casseburne

    Environmental sounds and smoke effect

    Thanks, see if I find my answers
  25. Casseburne

    Environmental sounds and smoke effect

    People never test?
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