Fugg, I have all this down, right code on ingame objects, and a correct teleport.sqf and I get all the correct options ingame, yet once I select them nothing happens
this addAction ["Teleport - Savage","teleport.sqf",["Savage"]];
this addAction ["Teleport - Vandergrift","teleport.sqf",["Vandergrift"]];
this addAction ["Teleport - Sarge","teleport.sqf",["Sarge"]];
this addAction ["Teleport - Runway End","teleport.sqf",["End"]];
_dest = (_this select 3) select 0;
_dir = random 359;
player SetPos [(getPos _dest select 0)-10*sin(_dir),(getPos _dest select 1)-10*cos(_dir)];
Thats my teleport.sqf
I have this on all my ingame objects that im using as a teleport item
this addAction ["Teleport - Savage","teleport.sqf",["Savage"]];
this addAction ["Teleport - Vandergrift","teleport.sqf",["Vandergrift"]];
this addAction ["Teleport - Sarge","teleport.sqf",["Sarge"]];
this addAction ["Teleport - Runway End","teleport.sqf",["End"]];
EX. Lets say your at savage, and want to go to vandergrift, the object your teleporting from have this in its INT
this addAction ["Teleport - Savage","teleport.sqf",["Savage"]];
this addAction ["Teleport - Vandergrift","teleport.sqf",["Vandergrift"]];
this addAction ["Teleport - Sarge","teleport.sqf",["Sarge"]];
this addAction ["Teleport - Runway End","teleport.sqf",["End"]];
I have the Savage crossed out so you dont get the option to tele to your own POS.
Thats how I have it setup, now do you guys know why it aint working? Very much apriciated, Thanks