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ISScyborg

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About ISScyborg

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    http://www.isstrani.si/

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    Male
  • Location
    Europe
  • Interests
    Fun, Games and Joomla

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  1. As my game experience AI see like there is no grass at all. When I have terrain on standard or higher and I'm in high grass I can't see anyting especially if I play in first person, but AI will see me. So I put terrain on low and there is no more grass and I can see AI like they see me:) This can be also advantage in multiplayer if someone have no "grass" and someone have, then player who have is not protacted by high grass:) My point of this is - the terrain should be the same for all and players should't be able to change terrain settings(like removing grass). Also if you are in high grasss AI shouldn't see you especially if they don't see you before.
  2. ISScyborg

    EDEN - Questions

    I have question too:) I created single player mission, then I put that mission file into MP map. New mission is for coop 1-3 players - I added players and some respawn points with custom loadout. Everiting is ok, but when you respawn(player have custom loadout on) it's written (but only first time, at second respawn is ok): No Entry " bin / config.bin / CfgWeapons.Default ManGuerilla.LinkedItems " I cant figure out what is wrong, because I reset player loadout and its same issue. PS: I put some spaces into code.
  3. ISScyborg

    Need Help; Move tasks and Intel

    I have one question(I cannot create new topics), also I'm new to eden editor. I'm doing some tasks, everything is ok except tasks wont shows in order. What I mean is this: Before successfuly end of first task, text pop up with assigned next one. Sometimes is order ok, but in most cases is not.(around 80% is not) Example(pop up texts): 1st task created->1st task assigned->2nd task assigned->1st task succeeded-> and so on.
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