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BattleChief

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Posts posted by BattleChief


  1. 10 hours ago, Donnie_Plays said:

    Content creators... do you ever get discouraged? Someone went through and downvoted all four of my workshop submissions in a row today. I watch the numbers regularly now because they have all picked up some significant steam over the last couple of months.

    Now I have noticed that the community constantly demands my missions be a specific way. A good example related to Ravage. Some people want constant running zombies, some want no running zombies. Some want more AI, some want less. Some want more loot, some want less. Some demand save options, some want more or less respawn options, etc. I've also noticed that there are a ton of people out there who do not fundamentally understand Arma... yet they think they are complete experts on the topic. Little troubleshooting problems like Arma profile name problems or conflicting mods or just not understanding the concept of extracting a zipped file.

    I have a ton of ideas for 2018... not all of them are zombie related. I can't stop thinking about the amount of time I have personally spent working on these missions, tweaking them in various ways and trying to keep FPS performance high but still deliver a fun sandbox experience, etc. It's obvious I can't keep everyone happy.

     

    Being discouraged is not, the way I see it, the best way to go about it...You can't please everyone, and besides, its your mission, they can't force you to make it a certain way...I have had requests in the past to change the color filter, or to do something else, I still haven't changed it (I kinda can't anyways, its an older version of Arma, and I can't get the file to load anyways) because I have no desire to please someone else...I like to make the missions, and entertain others, don't get me wrong...but I don't do it for them, I build it to what I want to see, and that is what is most important...that is why I told Cosmic he can rust the guns if he wants to..cause I don't control what he does...I did throw some of my ideas in there, but its 'cause I thought it would be helpful...either way, do what you want, not what others want...and if they want something else, just make a new mission with some little bits..that is why I am working on my newest Ravage mission...I wanted more AI, and a better challenge!

    • Like 2

  2. @Vandeanson

     

    I saw your post, and I am honestly interested...actually makes you work to build a base..do you have a working script or something that I can maybe work with? I am not really good with scripts, but I can modify a few things here and there to fit different purposes. If you can give me a basic script that can maybe work on just about anything, I would appreciate the help...if not, I will see if I can't dig up something elsewhere


  3. @cosmic10r

     

    The worn look is great for some guns...I can tell that the protector is gonna be a more worn look than rusty..cause its a polymer stock, with black gunmetal for the main body of the gun itself, and black plastic of the little handrail...

    The guns are looking great though!

     

    So I removed my Altis winter scenario from the game..I could no longer edit the mission due to the lack of DP build everything...so I am working on another one that will fit in...maybe with better base camps and what not...


  4. 2 hours ago, cosmic10r said:

     

     

     

    So needy  ... lol

     

    :f:

     

    Lol, I am only offering some advice...I kinda find it useless to not offer some helpful advice, because if we don't, how can we help each other? Besides..some realism won't kill the mod...


  5. The lower receiver looks like polymer, the upper is black gunmetal...The MX series is based off of AR style rifles, you can tell by the separation of the lower and upper receiver...plus its a Bluefor gun, so they are bound to be based off of a modern gun


  6. So I got one idea for this issue...Winter 2035 might be interfering with the loot spawns....I can't loot anything from the lootable props...

     

    Proved it wrong...more issues T_T

     

    EDIT: It was DP build everything....just has to kill my fun...fun nazi's..why don't you just put the fun in camps? (Another reference to the reference in the CSAT and AAF vs zombies video...cause I gotta...Bayonets for days)


  7. 8 hours ago, Gunter Severloh said:

    I think from what i read on the steam workshop page for the mod, forgive me if im wrong is that its currently only compatible with zombies and demons mod,

    as per the author's video he had zombies from that mod in it which seemed to work.

    If you contact the author as he replied to me about a comment i made on sunday ask him if he would make Ravage's Zombies compatible, at least it would give him the idea

    to put it down so when he is working on it he can implement it.

    ===========

        Ravage Utube channel was updated this past sunday btw guys, not to many vids out, why i wait a month to add but theres a ton of content on the channel.

    i had to actually remove some from the playlists because some people either made their vids private or deleted them, i guess they dont understand

    the concept of "free advertising" for their channel.

    Kodabar told me a while back that he was getting more views on his view because his vids were on the Ravage channel so i think for those of you whom

    know how utube works more views is a plus.

     

    I kinda figured, but Evil had already asked something along the lines of Ravage compatibility, and it was installed in one of its updates...


  8. *RHSAFRF

    *RHSUSAF

    -CBA_A3

    Enhanced Movement

    *RHSGREF

    RHSSAF

    BloodLust - CONFIRMED- culprit 1

    CUP terrains-Core

    *BaBe Midtex (makes the ground textures look better at a distance, saw it on the suggested/supported mods on the ravage page)

    *dfs 3rdperson (saw it on the ravage page, edits your 3rd person viewpoint)

    CUP terrains-Maps

    *Cup terrains- CWA

    -Ravage

    Project SFX - Culprit 2 ( why is it always the nice mods that add more effects?)

    *Advanced Urban repelling

    *Enhanced Visuals

    *JSRS Soundmod

    *Mr. Sanchez headgore mod

    *JSRS Soundmod RHSAFRF support

    *JSRS soundmod RHSUSAF support

    *Winter 2035

    *Friths Ruin

    *Improved Melee system (By the guy who made Project SFX, he has the link in Project SFX)

    *DP Build everything Arma Core

    • Thanks 1

  9. @haleks @cosmic10r

     

    Found it guys! I found the one mod messing with everything!

     

    I feel a sense of accomplishment...and sadness...it made the game so much more fun when I got shot...I could hear the blood squirting outta the headshot that the AI could pull of from a weird angle, or from 500m away...kinda added a sense of "hey, HEADSHOT"

     

    EDIT: To clarify, I am using the full version of Bloodlust, not the lite version

    OK! hold up! its not just bloodlust!

     

     


  10. 7 hours ago, BattleChief said:

    RHSAFRF

    RHSUSAF

    -CBA_A3

    Enhanced Movement

    RHSGREF

    RHSSAF

    BloodLustCONFIRMED

    CUP terrains-Core

    *BaBe Midtex (makes the ground textures look better at a distance, saw it on the suggested/supported mods on the ravage page)

    *dfs 3rdperson (saw it on the ravage page, edits your 3rd person viewpoint)

    CUP terrains-Maps

    *Cup terrains- CWA

    -Ravage

    *Project SFX (wanted some death screams so I could listen in joy...adds animations too!)

    *Advanced Urban repelling

    *Enhanced Visuals

    *JSRS Soundmod

    *Mr. Sanchez headgore mod

    *JSRS Soundmod RHSAFRF support

    *JSRS soundmod RHSUSAF support

    *Winter 2035

    *Friths Ruin

    *Improved Melee system (By the guy who made Project SFX, he has the link in Project SFX)

    *DP Build everything Arma Core

     

    This is everything I have in the way of mods, that are loaded and are in this order too

     

    Got it! thought it had something to do with death, or maybe the damage inflicted...so I check down everything, and took a guess at Bloodlust...took everything off, except ravage, CBA, and Blood lust, got the horde...took off bloodlust, and no horde....I am sure gonna miss my blood textures T_T

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