csathdfw
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Everything posted by csathdfw
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Updated All in One Config Dumps
csathdfw replied to Pennyworth's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
awesome, thanks alot! :D -
Toadie's SmallArms and Animations for Arma3
csathdfw replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nation-Independant Arsenal nice work toadie! :o -
What is the correct way to use air to air missiles?
csathdfw replied to a1994114a's topic in ARMA 3 - GENERAL
as eggbeast said, fire 2 a2a missiles per target :D first to force countermeasures, when those are deployed, fire the second quickly, timing is key, sometimes works against human players too :) -
vector retexture problem
csathdfw replied to csathdfw's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
- solved - a very nice dev just told me that vector will be retextureable with one of the next devbuilds ^_^ -
Hello, retexturing the Vermin .45 SMG (Vector/SMG_01) is currently impossible, I`ve been told by [da12thMonkey] that it seems its .p3d is not set up for using hiddenSelections and hiddenSelectionsTextures via config file. I`ve been trying to retexture some of the vanilla weapons and got the Mk18 (M14EBR/srifle_EBR_F) aswell as the TRG21 variants (TAR-21/arifle_TRG21_F/arifle_TRG21_GL_F) working with a custom texture by creating a new class from each of the weapons mainclass. As to the Vector, I had no such luck, the weapon kept its original texture no matter what. Any chance that the vector`s .p3d will be changed in a future update to accept hiddenSelections and hiddenSelectionsTextures?
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nice work!
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Toadie's SmallArms and Animations for Arma3
csathdfw replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
best weapon mod out there! -
RHS Escalation (AFRF and USAF)
csathdfw replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks alot :)- 16577 replies
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bulletproofing a vehicle is done by using the right materials in the .p3d what you are experiencing is maybe: crewVulnerable=0; that is making AI not wanting to shoot at occupants inside the vehicle.
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RHS Escalation (AFRF and USAF)
csathdfw replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
please start to use 2048x2048 texture sizes instead of 4096 ones... the later dont make stuff look better, but drain fps waaay more- 16577 replies
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- Weapons
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ACE3 - A collaborative merger between AGM, CSE, and ACE
csathdfw replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
awesome mod, great work! I can`t, or rather don`t want to play without it anymore :D -
Killoch's MultiNational Pack
csathdfw replied to kamping-killoch's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nice pants! thanks for the hard work you put in this :) Ive read it in the replies here earlier, the config.bin/cpp included is just jibberish when trying to open it, if I use mikero`s tools, either it crashes, or just shows a "-" in the output window. Ive been wanting to edit the containerclass= values down to a more vanilla like space.