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About brutalzic

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  1. brutalzic

    Mikeros Tools Makepbo Error

    I have often had people tell me about all these issues ... if you are using windows10, install mikero tools in safe mode.
  2. brutalzic

    ArmaRig for Blender

    I found some error in my CfgGesturesMale config! Now everything is working. https://gyazo.com/20627eea40d3ee97639071293b31e1a9 Thanks for all !! I can correct and finish my model 😄
  3. brutalzic

    ArmaRig for Blender

    thanks for the answers @Macser and @HorribleGoat ... I using BVH and arma toolbox but same problem ... for version, it's old armarig, i have multiple versions. finally, I did everything again with armarig 6.3 : https://gyazo.com/19fdb8bd76658258eafb138192f39888 with arma toolbox I can create RTM but ingame : https://gyazo.com/e05b3890dc5d832d1b61d15018300efc with BVH = https://gyazo.com/66fe8399003691ffeedb656fb8d55b70 Right now I'm looking for my mistake , animations are not my domain!
  4. brutalzic

    ArmaRig for Blender

    hello, How to correct the binding and inversion of the weapon XYZ axis. In blender everything is correct but for export, the axis of the weapon is reversed. In blender: https://gyazo.com/3974e685ee98a0bef0ce5fa254a9886b In OB : https://gyazo.com/d12ab633b309cfeddc15f7fbb529f603
  5. Hello, I want to know if BIS intends to adapt this system of VBS in arma 3 ? connectionChild = "tow_jaw"; //name of the memory point where trailers should attach to coupleType[] = {"tow_jaw"}; //type of connection, standard options are: "tow_jaw", "5th_wheel_low", "5th_wheel_med", "5th_wheel_high", "goose_neck"
  6. Very thanks for your work ... and your answers !
  7. @torndeco Is the output of the RAW protocol planned?
  8. Very thanks Torndeco !! Very good job ...
  9. A date for the linux version?