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gaverio

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Everything posted by gaverio

  1. gaverio

    Ravage

    Since it's in the fixed section and says were I'm gonna risk it and say the zombies will now walk straight into mines without thinking too much about the consequences. Also zombies can pick up stuff and use it against you, you know...?
  2. gaverio

    Ravage

    This one is really great. Besides bandits, renegades and zombies, you also have a dog, a buddy and a wife The Road to Outpost 13
  3. gaverio

    Ravage

    Excellent time to eat, drink, repack magazines, organize inventory and sing something!
  4. Hey y'all ! I've used the Unused Animations Mod for a long time, but with each Arma update things got worse and worse. So I started to dig in the animation files and made a current Arma version (v1.76) compatible thing. I didn't include the vaulting animation though. Anyway, since a picture is worth a thousand words a moving picture should triple that. Behold * There's a .txt file that explain usage. If not concise enough, ask here. You can download the file from Google Drive k bye
  5. gaverio

    ARMA 3 Addon Request Thread

    Hi. Maybe this one? KLPQ Music Radio
  6. gaverio

    ARMA 3 Addon Request Thread

    Warfare Thai has 3 cameras. 1 as a launcher, 1 as a binocular and 1 as a backpack. None of them do what JD Wang wants and the mod is outdated (rifles and pistols not showing in arsenal) but the cameras are there.
  7. gaverio

    Ravage

    These are some: "NLAW_F"; "RPG32_F"; "DemoCharge_F"; And this, while outdated, is still pretty useful https://configs.arma3.ru/
  8. You can add 'em yourself by editing the lines tpw_hud_extragoggles and tpw_hud_extraheadgear in the file TPW_MODS.hpp in the TPW_MODS userconfig folder. This are the classnames: Balaclava (goggles) "G_Balaclava_TI_G_blk_F","G_Balaclava_TI_G_tna_F" Viper helmet "H_HelmetO_ViperSP_hex_F","H_HelmetO_ViperSP_ghex_F" Hope it helps
  9. gaverio

    [SP] Ravage - A Mission

    There is a fantastic mod for that
  10. gaverio

    Ravage

    As far as I know you have: The one you named had the issue of not working after loading a saved game , ACE3 has that feature but being a single player i don't use it, Enhanced Arma 3 Inventory (for some reason yet untested the latest version is not working for me, could be mods conflict) and the one I've been using for a long time now, MagRepack...but you'll have to use it with Moduload or you'll have the same issue as with QS Mag Repack. It is worth mentioning that with MagRepack you can repack between magazines as long as they share the same bullets.
  11. gaverio

    Ravage

    Whenever I have a companion I use the command to tell him to go pick something up and I just follow. You select the AI with F1/F2/F3 etc... and number 6 (not the one from the numpad) gives you a list of things, among there are weapons from dead AI. They will not loot but replace their rifle/pistol so you can stop them once you see the body and loot yourself.
  12. gaverio

    Ravage

    Hey man. You could try TPW MODS (you can download it from Armaholic or BI Forums) I remember reading in the thread that someone was using it and worked well...altough you'll have to choose what options you want (such as civilians, vehicles, etc...) Hope it helps.
  13. gaverio

    ARMA 3 Addon Request Thread

    This mod has one (among other cool cars): http://www.armaholic.com/page.php?id=30541
  14. gaverio

    Ravage

    Hello y'all!!! This posts may help you with the additional weapons: https://forums.bistudio.com/topic/183264-ravage-mod/page-66#entry2947514 https://forums.bistudio.com/topic/183264-ravage-mod/page-70#entry2948993 https://forums.bistudio.com/topic/183264-ravage-mod/page-73#entry2950214 And on that note, Haleks, how do you go about adding extra stuff like uniforms, vests, headgear and backpacks with the same method? I tried a few things but didn't get it to work. And about attachments for the weapons? Because with the method explained in the posts above if I added suppressors, for example, the A.I. would end with them in their inventory (sometimes more than one) instead of the weapon itself. Thanks
  15. gaverio

    (SMA) Specialist Military Arms

    Hello SMA Team. Great mod. Superb quality. I was having some issues starting a scenario, Pilgrimage (It generates loot as you advance on the map) When I checked in the virtual arsenal i saw the (4) empty slots in the 7.62x51 magazines. Don't know if what I did is right or if I did it correctly, but removing them from the SMA_vanilla_ammo.pbo seems to have solve the errors. These are what I removed: "SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range" "SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range_Tracer" "SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range_IR" "20Rnd_762x51_Mag_Tracer" Thanks a lot for your work guys, again...EXCELLENT MOD. Bye
  16. gaverio

    ARMA 3 Addon Request Thread

    Have any of you tried Australia? It is a bigger map than Altis, has several airports of different sizes and urban places for your pew-pew-pew needs. And for the flying enthusiast there's a Large Terrain Test Collection (no airfield, no tarmac but a lot of space to fly aircraft). Hope it helps. Bye
  17. gaverio

    Ravage

    Thanks for the clarification. And I'll be eagerly awaiting for that new idea. Bye
  18. gaverio

    Ravage

    So you're saying you didn't update it? Then something weird is happening (probably my long list of mods) 'cause I was able to use not 1 but the 2 different gorkas RHS has (green and yellow) in the same gameplay. Couldn't dress my A.I. though. The A.I. thing i noted as well with or without ASR_AI3. Thanks for the reply. Bye
  19. gaverio

    Ravage

    Found it. It's No no...thanks for the explanation but that is not what happens. I can cook in the fires I make, no problem there. I know about a city full of raiders, divided in groups. Each group is around a campfire (pre-made). Those campfires are the ones I'm referring to. I fail to see the connection between mods lists and pornography....but whatever....don't sweat
  20. gaverio

    Ravage

    Certainly. These are some: And the Ravage ones + others Ok... 1 - No problem here. I'll just have to find matches and paper or eat it raw, like a manly man. 2 & 3 - I'll try without ASR_AI3 since I think it's the only one that changes A.I. behavior. 4 - Got it. Answer: I saw one near Kavala. I don't remember the exact location of the one in the picture, sorry. Thanks for the replies guys. Goodbye
  21. gaverio

    Ravage

    Hello y'all This was my last attempt at staying alive for the longest time possible This was my dude And the places I've been (traveling on foot only) Unfortunately my sleeping bag disappeared on the floor of a house, which is weird cause I've been resting my bones inside houses since the first night. Anyway, in the last resume i had lost some frames (they aren't that great to begin with) so i was not that worried when i left my dude in the house, by the fire and proceeded to waste 2 real life hours. It was 10:something when i alt-tabbed and you know the rest. Haleks did you update your unlocked uniforms mod for the Altis demo mission? Cause I'm convinced that I couldn't wear the gorka before. I use some mods besides the ones officially supported by Ravage so the next up might not be entirely accurate but here we go. Issues I've had 1 - Didn't had the option to cook rabbits in pre-made fires (camps for example) 2 - Survivors become unresponsive after being hit by a zombie (they stop following you). 3 - Raiders would stand still where their buddy just got chewed and the zombie who did the chewing will be paralyzed as well (same happens with survivors and renegades) 4 - Consumables with more than 1 use: say you have 1 full box of matches and 1 with 5 uses left. I tend to use the not full one but when checking the inventory again I will see 2 boxes with 5 uses left each. This isn't much of a problem since matches, rad pills and purification tablets does not take much of the inventory but this also happens with tool boxes. That's it for this part Now...from very early in the thread people has asked about traders. Here is an idea: You'll get a radio and from time to time you'll receive messages like "This is Pierre L'Marchand. For the next 2 hours I'll be in Neochori. Come and trade" So you have a watch, a map and your feet but you are like 10 Kms. from there and you know you'll never gonna make it so you keep forward and all of a sudden you hear an engine and everything is wonderful again. With this concept in mind, groups suddenly become more interesting because, you know, they could be Pierre and his bodyguards...and they are not going to shoot a potential customer....right? Besides you'll be paying him with Ok, another one Survivors who does not want to join you. They will not shoot you but "I travel alone" and all that. And while talking about survivors, either if they don't or you don't want the company you could trade some stuff with them (Yes, this is straight from the S.T.A.L.K.E.R. series) Right...last one A summary at the end, when you've been killed, when it's all over, blahblahblah....with information like how many days you survived, how many raiders, renegades, survivors, bunnies and zombies you killed. This could be called the RIPort. Have in mind that i know nothing about modding so i don't know if any of this is even possible. This has been ideas. Not suggestions, much less requests. This is a request: Please, please, please...add the RHS AK flashlight Alright, that's it for now. Goodnight y'all
  22. gaverio

    ARMA 3 Addon Request Thread

    Rifle Collision Addon maybe?
  23. gaverio

    Ravage

    Hello I am not a forums person, but i had to share this. ...at your own risk The stamina bar (either ShackTactical's or Bad Benson's) tends to kinda show/disappear after loading a saved game for me too but Outlawled's magRepack works great after reloading the mods with the same author's "Moduload". Another mod i'm using and find very useful is one that allows you to switch weapons while moving. Again, very useful as for Ravage v0.1.1 the undead still go down with pretty much just one pistol shot. We'll see after the update. Thats all. Haleks, thank you for an amazing mod, been ravaging since the release and having a blast. Every. Single. Time. Goodbye.
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