-Players getting killed will turn into a ragdoll, WHICH are pushed physically by the bullets or explosives.
-Players turn into ragdolls/semiragdoll (be able to shoot, just triggers no aiming) while still alive on any strong impact force. E.G. Hit by a car
-Bullets leave a short smoke trail / heat haze after each round
-Syncing steps with velocity of movement, currently players do moon walks when shifting from side to side like MJ