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Parsa

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About Parsa

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  1. -Players getting killed will turn into a ragdoll, WHICH are pushed physically by the bullets or explosives. -Players turn into ragdolls/semiragdoll (be able to shoot, just triggers no aiming) while still alive on any strong impact force. E.G. Hit by a car -Bullets leave a short smoke trail / heat haze after each round -Syncing steps with velocity of movement, currently players do moon walks when shifting from side to side like MJ
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