-ben-
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Small hotfix to put in lights that I forgot on the newest island. V0.71 + Added lights to various locations on large right island. - Tweaked Runway alignment of Sonnai Airport. Known issues: Grass/Concrete mismatch at the 22 end of the runway of Sonnai Airport.
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V0.7 + Added large Island on the right. + Added new satellite island above the large right island., ^ Satmap tweaks. Unfortunately it took a long ass time for an update here. (Been very busy with another project.) But this takes another step towards being finished. Enjoy
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I'm not dead.
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Community Upgrade Project - CUP Maps 2.0
-ben- replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The latter. -
Community Upgrade Project - CUP Maps 2.0
-ben- replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
🌳- 72 replies
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Community Upgrade Project - CUP Maps 2.0
-ben- replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I may have kind of forgot that this thread exists. So here have some pictures.- 72 replies
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Thanks. 😅
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Community Upgrade Project - CUP Terrains
-ben- replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
- 1859 replies
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Is anyone else having strange behavior with the trench preview in MP? On our dedicated box, when someone is choosing where to place the trench the model is displayed but with the center position about 20m above ground level, causing for a brief moment until it is placed a giant dirt or grass wall. I would have thought this would have been reported fairly quickly if everyone was running into it.
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It wasn't super obvious from the two videos, but what actually controls the getting out of the plane? Is it just a normal get out action that is overwritten or is control of getting out taken away from the player and handled automatically?
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Am i correct in thinking that the players position is used to evaluate the surface being stood on, and therefor if you can dig or not? If so, would it feasible/make sense to change the detection to be the surface underneath the model, as i have noticed its possible to do things like block concrete roads by standing on a surface next to it and angling the player offset to the road, which will allow the digging rather than standing on the road directly. Not sure if a change like that would make things more accurate, or if the current implementation is "you are digging where you are standing and building where the trench is previewed". Was just a thought i wanted to share. 🙂
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V0.6 + Added new island to the top centre of the map. ^ Improved relief and texture of the satmap. Last of the medium sized islands done. Onto the bigger ones now and their satellite islands.
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Community Upgrade Project - CUP Terrains
-ben- replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Community Upgrade Project - CUP Maps 2.0
-ben- replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
👀- 72 replies
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Out of curiosity what was wrong?