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Mochito35

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Everything posted by Mochito35

  1. Mochito35

    [SP] Pilgrimage

    Dude, it works. F*ck. Why the hell is the BETA one recommended more then the stable one? Jeez. Well thanks everyone for help. I will come if any other annoying problem will come up. Thanks a bunch. Gotta go play some Pilgrimage...
  2. Mochito35

    [SP] Pilgrimage

    17:52:00 DX11 - Initializing DX11 engine. 17:52:00 DX11 - Using DXGI adapter 0 (detected in config). 17:52:00 DX11 - Using DXGI adapter 0. 17:52:00 - adapter description : AMD Radeon (TM) R9 390 Series 17:52:00 - adapter vendor ID : 4098 17:52:00 - adapter device ID : 26544 17:52:00 - adapter subsys ID : 3810793291 17:52:00 - adapter revision : 128 17:52:00 - dedicated video memory : 4271341568 17:52:00 - dedicated system memory : 0 17:52:00 - shared system memory : 4258809856 17:52:00 InitSound ... 17:52:00 InitSound - complete 17:52:02 PhysX3 SDK Init started ... 17:52:02 PhysX3 SDK Init ended. 17:52:05 SimulWeather - Cloud Renderer - noise texture file is not specified! 17:52:08 Loading movesType CfgGesturesMale 17:52:08 Creating action map cache 17:52:08 MovesType CfgGesturesMale load time 105 ms 17:52:08 Loading movesType CfgMovesMaleSdr 17:52:08 Reading cached action map data 17:52:10 MovesType CfgMovesMaleSdr load time 1799 ms 17:52:10 Starting mission: 17:52:10 Mission file: tanoa_intro1 17:52:10 Mission world: tanoa 17:52:10 Mission directory: a3\map_tanoa_scenes_f\scenes\tanoa_intro1.tanoa\ 17:52:12 No more slot to add connection at 015030 (1523.6,3012.8) 17:52:23 Strange convex component70 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 17:52:23 Strange convex component75 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 17:52:23 Strange convex component76 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 17:52:23 Strange convex component77 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 17:52:23 Strange convex component78 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire 17:52:26 Weather was forced to change 17:52:32 Loading movesType CfgMovesBird 17:52:32 Reading cached action map data 17:52:53 Starting mission: 17:52:53 Mission file: pilgrimage (__cur_sp) 17:52:53 Mission world: altis 17:52:53 Mission directory: missions\__cur_sp.altis\ 17:53:00 Strange convex component202 in a3\structures_f\households\house_small01\d_house_small_01_v1_f.p3d:geometryView 17:53:00 Strange convex component203 in a3\structures_f\households\house_small01\d_house_small_01_v1_f.p3d:geometryView 17:53:00 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 17:53:00 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 17:53:00 Strange convex component65 in a3\rocks_f\sharp\sharprock_wallh.p3d:geometryFire 17:53:02 Strange convex component06 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component18 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component30 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component31 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component32 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component42 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component43 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component44 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component46 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component58 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component64 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component76 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component98 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component100 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component132 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component145 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component149 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component151 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component167 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component198 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component244 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component304 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component310 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component337 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component353 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component378 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 17:53:02 Strange convex component05 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 17:53:02 Strange convex component74 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 17:53:02 Strange convex component202 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 17:53:02 Strange convex component391 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 17:53:04 Strange convex component01 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component02 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component13 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component32 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component33 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component35 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component37 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component40 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component45 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component53 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component61 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component71 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component91 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component92 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component93 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component103 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component111 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component129 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component131 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component135 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component141 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component160 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component204 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component217 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component254 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component260 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component295 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component309 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component315 in a3\rocks_f\sharp\sharprock_wallv.p3d:geometryFire 17:53:04 Strange convex component116 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 17:53:04 Strange convex component117 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 17:53:04 Strange convex component118 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 17:53:04 Strange convex component119 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 17:53:18 Fresnel k must be >0, given n=2.51,k=0 17:53:19 Warning Message: Environmental sound WindMedium not found 17:53:19 Warning Message: Environmental sound WindMedium not found 17:53:19 Loading movesType CfgMovesButterfly 17:53:19 Reading cached action map data 17:53:19 MovesType CfgMovesButterfly load time 393 ms 17:53:22 Loading movesType CfgMovesRabbit_F 17:53:22 Reading cached action map data 17:53:22 Loading movesType CfgMovesSnakes_F 17:53:22 Reading cached action map data 17:53:23 Loading movesType CfgMovesFishes_F 17:53:23 Reading cached action map data 17:53:26 Starting mission: 17:53:26 Mission file: pilgrimage (__cur_sp) 17:53:26 Mission world: altis 17:53:26 Mission directory: missions\__cur_sp.altis\ 17:53:26 EPE manager release (59|257|0) 17:53:26 Number of actors in scene after release: 59 17:53:26 EPE manager release (0|59|0) 17:53:29 c:\w\stable\futura\lib\ui\uimap.cpp DisplayGetReady::Destroy:NOT IMPLEMENTED - briefing! 17:53:29 EPE manager release (0|2|0) 17:53:30 Starting mission: 17:53:30 Mission file: introExp 17:53:30 Mission world: Altis 17:53:30 Mission directory: a3\map_altis_scenes_f\scenes\introExp.Altis\ 17:53:32 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire 17:53:32 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire 17:53:34 Fresnel n must be >0, given n=0,k=10 17:53:35 Strange convex component317 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry 17:53:35 Strange convex component318 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry 17:53:35 Strange convex component319 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry 17:53:35 Strange convex component317 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometryView 17:53:35 Strange convex component318 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometryView 17:53:35 Strange convex component319 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometryView 17:53:36 Weather was forced to change 17:53:39 Starting mission: 17:53:39 Mission file: pilgrimage (__cur_sp) 17:53:39 Mission world: altis 17:53:39 Mission directory: missions\__cur_sp.altis\ 17:53:42 Warning Message: Environmental sound WindMedium not found 17:53:44 Warning Message: Environmental sound WindMedium not found 17:53:52 Starting mission: 17:53:52 Mission file: pilgrimage (__cur_sp) 17:53:52 Mission world: altis 17:53:52 Mission directory: missions\__cur_sp.altis\ 17:53:52 EPE manager release (32|187|0) 17:53:52 Number of actors in scene after release: 32 17:53:52 EPE manager release (0|32|0) 17:53:55 c:\w\stable\futura\lib\ui\uimap.cpp DisplayGetReady::Destroy:NOT IMPLEMENTED - briefing! 17:53:55 Mission id: ba828631cfdd47949d3f943b63935ad3109553a3 17:53:56 Loading movesType CfgMovesSharks_F 17:53:56 Creating action map cache 17:53:56 MovesType CfgMovesSharks_F load time 15 ms 17:54:00 a3\structures_f_heli\vr\helpers\sign_sphere100cm_f.p3d: No geometry and no visual shape 17:54:00 a3\structures_f_heli\vr\helpers\sign_sphere100cm_f.p3d: No geometry and no visual shape 17:54:01 O_LSV_02_armed_F: Unarmed_Main_Turret_hide - unknown animation source turrethide 17:54:01 O_LSV_02_armed_F: Unarmed_Doors_Hide - unknown animation source doorshide 17:54:01 O_T_LSV_02_unarmed_F: Unarmed_Main_Turret_hide - unknown animation source turrethide 17:54:01 O_T_LSV_02_unarmed_F: Unarmed_Doors_Hide - unknown animation source doorshide 17:54:01 O_T_LSV_02_unarmed_F: MainTurret - unknown animation source mainturret 17:54:01 O_T_LSV_02_unarmed_F: MainGun - unknown animation source maingun 17:54:01 B_T_LSV_01_unarmed_F: MainTurret - unknown animation source mainturret 17:54:01 B_T_LSV_01_unarmed_F: MainGun - unknown animation source maingun 17:54:01 B_T_LSV_01_unarmed_F: CodRiverTurret - unknown animation source codriverturret 17:54:01 B_T_LSV_01_unarmed_F: CodRiverGun - unknown animation source codrivergun 17:54:02 B_LSV_01_unarmed_F: MainTurret - unknown animation source mainturret 17:54:02 B_LSV_01_unarmed_F: MainGun - unknown animation source maingun 17:54:02 B_LSV_01_unarmed_F: CodRiverTurret - unknown animation source codriverturret 17:54:02 B_LSV_01_unarmed_F: CodRiverGun - unknown animation source codrivergun 17:54:07 soldier[I_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? .... similiar sentence as the last one over and over again.
  3. Mochito35

    [SP] Pilgrimage

    Will do, but how... ?
  4. Mochito35

    [SP] Pilgrimage

    Lets jump to another problem that I totally dont understand. When I install the pilgrimage from armaholic -> 7zip/winrar file -> Arma 3 -> Missions and there put the .pbo files like I should -> I start Arma 3 without any mods -> Go to scenarios -> Pilgrimage 1.94 -> I start playing -> intro video OK -> map OK -> customizations OK -> but then the loading time just stuck in the middle and the scenario didnt loads at all. Any Idea? + Also I have 16 GB of ram in my PC and when its loading it rises up to the whole 16 GB which is weird because I didnt have any problems so far with Arma 3 loading so long.
  5. Mochito35

    Guns won't shoot

    Yeah, already did that yesterday. Hope he's gonna resolve the trouble so I can play again. :)
  6. Hi I was playing pilgrimage now for about 2 hours. Everything was perfect. Until my guns simply stopped shooting. Its weird because I can use primary mouse button for everything in game except for shooting. So, when I press left mouse button the game simply doesnt react. It is not a problem of one gun, but all the guns and you can propably imagine what is Arma without guns... At first I was suspicious of addons - I use CBA_A3, Bloodlust, JSRS SOUNDMOD, Ace 3. Then I checked if some wierd weapon jamming is in place or I had a safety on but alas I did not. To end this topic, guns simply doesnt shoot even after re-maping the keys and trying a restart of the game. Happened suddenly. That's all I guess. Thank you beforehand for any answer.
  7. Mochito35

    Guns won't shoot

    I've tried a few things in the meantime and found out that the problem is only in the Pilgrimage scenario. The guns started normally everywhere else. So to conclude this thread, its propably a bug made by the scenario. Thanks everyone for any help you provided.
  8. Mochito35

    Guns won't shoot

    That is silly. ×_×
  9. Mochito35

    Guns won't shoot

    Hi I tried making a new profile but then the pilgrimage scenario couldn't load "continue.Arma3Save" so that didnt help. And resetting controls to default and deleting them in my profile in Documents didn't work either.
  10. Mochito35

    Guns won't shoot

    OK, will try, thanks for the answer.
  11. Mochito35

    [SP] Pilgrimage

    Hi I have a bit of a big problem. Guns dont shoot for some reason. In SP Showcase Markman works normally. Simply stopped shooting. Its like left button is not responding to "fire".
  12. Mochito35

    Guns won't shoot

    Damn I have tried both vanilla and checking game's integrity and it still doesn't work normally. I tested the shooting on a showcase scenario where it worked normally before.
  13. Mochito35

    Guns won't shoot

    First, thanks for the answer. Second, I am trying vanilla right now. I know that I can check game's integrity but I am afraid that it will corrupt my Pilgrimage save.
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