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Sneakydudes

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Everything posted by Sneakydudes

  1. Sneakydudes

    Kunduz, Afghanistan [10km] v1.20

    You might need to create AI movement paths, random scripts might not like this. A to B to C etc... that will move them forward or should work. You might need to use the in game editor, or mcc (which I am not experienced with) Going from my pathing knowledge.
  2. Sneakydudes

    Kunduz, Afghanistan [10km] v1.20

    I want to thank everyone for putting this map out there. I might be the first using it in epoch mod with RHS vehicles loading in a sandbox environment. I just love the map. I feel the server is getting 50fps + constant (doesn't seem to record past 50 with the UI I have installed) Currently I am making this new server into a mission style server. More along the lines of wide open map war. It seems to be working well except a few errors with epoch and the rest. RHS is very demanding to use with epoch. Otherwise, keep up the great work, I look forward to installing more updates.
  3. Keep up the good work, cant wait to place this into my server.
  4. Sneakydudes

    RHS Escalation (AFRF and USAF)

    Bull, you need to run the earplugs scripts.
  5. Sneakydudes

    RHS Escalation (AFRF and USAF)

    Best mod I have seen!!!! I am doing exactly that in the 3d editor, and then MCC to make the missions with the ai. I've built a semi mission of a military complex taken over by terrorists. They have been plaguing Altis North West mountain areas for some time. The mission will be extremely difficult to do. It will be based off a sandbox style gameplay eventually. I can move it into epoch, as class names do appear for me to add those "allowed vehicles" (like Massi) and or weapons to the existing mod. I just had to play around with it to understand its complexity. Remember not all this is about missions, its about missions inside an open sandbox environment. Guys, I am losing myself in this mod..... save me! it rocks. Mine is very private, as I turn off BE filters for my closest friends to play. Clanmates. We only use content for ourselves. Thanks Devs. Sneaks
  6. Sneakydudes

    RHS Escalation (AFRF and USAF)

    Mod RHSUSAF up and rolling, on vanilla Arma 3 clean server. Blastcore, and EM loaded so far. -What am I suppose to see? I see a voting mission style window, and map picking window. When I checked it over it said, Co-op etc based. - I am assuming since I saw -RHS menu inside one of those missions it is working as intended and I need to explore it. Sorry I am rather new to the default arma 3 thing, I plunged right into scripting and sandbox type thing. I first was set onto Dayz, then Epoch. So my knowledge is rather limited. I want to explore all options of this mod :) Thank you! Oh and for those that don't know, I see everyone speaking as Epoch is a Zombie type mod, it is not. I wanted to comment prior, from the dev's in 2013 but I could not. Its a sandbox style moving towards looting etc. Posted 06 December 2013 - 11:02 AM Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change! More will be announced early this year.
  7. Sneakydudes

    RHS Escalation (AFRF and USAF)

    any suggestions of what mods not to use at this time. I would like to use blastcore, cba if needed, em, jsrs unless its better in yours, and any AI mission files. most of all RHSUSAF with a compilation of adding in terriorist type mods if at all possible.
  8. Sneakydudes

    RHS Escalation (AFRF and USAF)

    Thank you sir. I will try and setup the 3rd server with vanilla arma and install this. Suggestions?
  9. Sneakydudes

    RHS Escalation (AFRF and USAF)

    This is all I ever asked for. Never once did I say I was going to rip his code off, wtf did that ever come from? I asked for the class names, because addon {:"...... require them. for use inside epoch mod. I am looking to install it. Wiki = down, I was looking for more information on class names. https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EMPTY but since I would just simply look at the pbo's and get that info for myself, I thought someone would have lent me a hand since wiki was down. I would have liked to use the mod, but its vanilla arma mod only. Which would have been nicely told to me before all this? don't you think.
  10. Sneakydudes

    RHS Escalation (AFRF and USAF)

    wow seriously? for the author, no intention to rip apart anything I wanted to use the mod (wholly if I was able). We use epoch for the redis database only. I am sorry if I offended a subscriber, but a 5th degree of lecture on using the mod as intended with or without epoch doesn't matter. Arma is what we enjoy not zombies. But if its that much problem ill move over to other mods. sorry to offend the author. and if anyone wanted to, they could have ripped it apart long ago. So please be a little more polite to someone whom does like the use of the mod. since wiki is down, there is little to no info on installation, uses, or other info we wanted to know about prior to installing it. Just thought I would ask, thanks
  11. Sneakydudes

    RHS Escalation (AFRF and USAF)

    No I am looking to install your Mod into the new server, epoch requires classnames of your vehicles and weapons. I am trying to get to wiki from prior posts, but I believe its down still. Any chance you have all the class names so I can use this mod? Thanks
  12. Sneakydudes

    RHS Escalation (AFRF and USAF)

    Trying to install this to a new server setup(MP), and require the class names. (epoch) Somewhere to look?
  13. Sneakydudes

    Font issues

    I can not read the font in arma 3. (only human) I don't think its a mod that has changed this, but 6's look like 5's and so on 1's look like L's etc.. I am forcing myself to squint to read anything on the screen. Now don't get me started on trying to figure out my Coordinate's in editor. Suggestions? or a guide on how to change the normal game fonts. Been looking everywhere.
  14. Sneakydudes

    Font issues

    Thanks, however the server was restored back to arma 3 with epoch default, and my arma screen on my 27inch at 1920 res with small interface size seemed to correct the issue. if I turn it to very small, it distorted that 1 look like L so it has to be the font, and interface size that's causing the issue. Same font used prior so nothing was changed.
  15. That line with A3eai is AI script, good one, but it think you guys are right and testing a ton of things now. Ill post my findings. I just want it to be running the way it is suppose to be.
  16. First off, I wanted to thank everyone for making some amazing mods and scripts thus far. Its a load of fun, really it is. For me, however I am at my wits end at times of error. I have numerous errors within my mod selections, and the RPT files sometimes grows to 22+ pages long of missing things. Server for the most part runs amazing. I currently run with (Arma 3, Epoch, All terrain, CBA, Mas vehicles, Mas Weapons, Blastcore, and Jsrs.) and a ton of custom scripts that work reality good. I've been reducing or trying to reduce the number of errors. What my problem is, I want to be able to use the redis database, Run with the majority of mods, and scripts and at the end of the day close the game and startup with the same configuration I had yesterday on my vendors, vehicles, and players. Ive checked out wasteland, and it doesn't exactly suit my needs, or group of players I play with. Its a private server, so BE isn't needed or filters for the most part. Epoch has been showing up with so many errors its pages long, and rightfully so, with all the mods and or scripts that may not work with epoch as well as liked. Wasteland is a mission so it might work better. I don't know. The group of players I am involved with, want a War AI type server, with the survival type. Its not pvp as much as PVE, with AI. They love to loot, and love to ride around in custom Mas Vehicles. So what is a man suppose to do? How would I best be doing this server, as I am not fully experienced with every other type of server confirmation out there. I want a database to store info. (why I thought epoch was best suited at the time) When I check there is only Epoch, and Wasteland servers running for the majority. I tried wasteland and it seems a tad different for our liking. Suggestions? Thanks Sneaks ---------- Post added at 20:01 ---------- Previous post was at 18:10 ---------- I have posted in the various scripters, mods areas of these errors. Here is a list of my common problems. I feel as thought they effect my server, and function of the game. Also noticed that Arma 3 program started to crash after I restarted it, Could be I need to refresh it more often. As you see it grew to the size it became. Hopefully someone can suggest an alternative solution. For now ill keep repairing those errors with various people. It is most likely what others are faced with too. (I am not trying to gain support for those mods) just looking for alternative solutions.) Thanks Sneaks
  17. Very good piece of advice, ill try that tonight. Sneaky
  18. Sneakydudes

    J.S.R.S. 2.2 Soundmod

    These errors pop up in the RPT file. Thanks Sneaks
  19. Sneakydudes

    CBA - Community Base Addons - ARMA 3

    Then I get pages of Bool Errors. Getting these errors after updating to 1.20 on the server. Suggestions?
  20. 11:17:15 ERROR when cooking mesh for PX scene! Model: mas_eli\ch47\ch_47f.p3d Component: component13 11:17:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 11:17:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 11:17:21 mas_BTR60_Skeleton: Invalid parent bone 'otocvelitele' for 'hatch_commander' 11:17:21 Warning: Convex component representing Slide not found 11:17:21 Warning: Convex component representing Slide not found
  21. Delete Me incorrect area, mas vehicle's post
  22. Sneakydudes

    Blastcore: Phoenix 2

    File WARFXPE\particleeffects\config.cpp, line 30249: '/CfgCloudlets/ExplosionShockWave.interval': Missing ';' at the end of line I manually fixed mine but your next update thought you should know :)
  23. Sneakydudes

    A-10C for Arma 3

    Quick request, is it possible to add this to the MP Server? I've been trying and it doesn't appear to be spawning the plane. I've even tried to spawn it under allowed vehicles list. Was able to spawn 1 and haven't seen one since, what would cause that? vehicle list over whelmed in the database?
  24. masvehiles\spg9\0g9.p3d error not sure what to do here, // but what one could be this? all?
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