T.Gavin
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Everything posted by T.Gavin
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Hey Man!! Awesome Script!!! I was just wondering if there was a way to add civilian and OPFOR Damage from the gas?
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version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No worries! -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sure! Thats an easy feat. -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So if you have a very limited understanding of coding, why are you asking the question? I stopped coding in Arma for a while however, im going to re-implement your script on our server and fix it. I'll send YOU (JBOY) the code when its complete. I will not send it to anyone else that has been begging or cannot read a thread topic or discussion. The man clearly stated he wasn't working on it. -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Now for the life of me.....I cannot get an Addaction command to work and spawn a dog via scroll wheel action. Probably because ive been looking at this code for 3 days straight -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just wanted to share with you all my progress.... We have working dogs on the Vertigo Network RP server (dedicated). -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
All set. Very basic with 3 static enemy AI to practice on. Feel free to add it to your download!! Thanks to Kronons for the help! http://s000.tinyupload.com/?file_id=36016436784244667130 -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
sure! It would only have the dog scripts in it however...no other animals stuff -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok it finally works. Now to get the coordinates for some RHS helis -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yes that is what he is named. -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
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version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I did remove them and followed the post...I dont use the chickens or anything so I didnt add that extra code. But the 3 lines were removed. -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
so....attempted to put the script into a dedi MP server.......result from server rpt: Any help would be grateful!!! -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So, I'm confused.... Did we get it working on a Dedi or.....are we still messing with it? -
version 1.5 JBOY Dog [v1.5 - updated 12/21/2018]
T.Gavin replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just confirming this DOES NOT work on a dedi multiplayer server. I will try and get you details/error logs today. -
[eods] explosive ordnance disposal suite
T.Gavin replied to monovdd's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hmmm. maybe its the map then? Using zargabad. -
[eods] explosive ordnance disposal suite
T.Gavin replied to monovdd's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Just found this in the rpt. Hope it helps... 9:12:05 Error in expression <Dir; if (_chance < 50) then {_newDir = (_NewDir + 180)}; _dir = _newdir; _pos > 9:12:05 Error position: <_NewDir + 180)}; _dir = _newdir; _pos > 9:12:05 Error Undefined variable in expression: _newdir 9:12:05 File EODS_module\iedInit.sqf, line 83 9:12:05 Error in expression <m (count EODSroads)); _roadDir = getDir _road; _chance = random 100; _newDir = _> 9:12:05 Error position: <_road; _chance = random 100; _newDir = _> 9:12:05 Error Undefined variable in expression: _road 9:12:05 File EODS_module\iedInit.sqf, line 80 9:12:06 Error in expression <HitFace max HitNeck> 9:12:06 Error position: <HitFace max HitNeck> 9:12:06 Error Undefined variable in expression: hitface 9:12:06 Error compiling 'HitFace max HitNeck' in 'HitHead' 9:12:06 Error in expression <HitPelvis max HitAbdomen max HitDiaphrag> 9:12:06 Error position: <HitPelvis max HitAbdomen max HitDiaphrag> 9:12:06 Error Undefined variable in expression: hitpelvis 9:12:06 Error compiling 'HitPelvis max HitAbdomen max HitDiaphragm max HitChest' in 'HitBody' 9:12:06 Error in expression <HitArms> 9:12:06 Error position: <HitArms> 9:12:06 Error Undefined variable in expression: hitarms 9:12:06 Error compiling 'HitArms' in 'HitHands' 9:12:06 Error in expression <[RHS_AH64D]> 9:12:06 Error position: <RHS_AH64D]> 9:12:06 Error Undefined variable in expression: rhs_ah64d 9:12:06 Error in expression <[RHS_A10]> 9:12:06 Error position: <RHS_A10]> 9:12:06 Error Undefined variable in expression: rhs_a10 9:12:06 Error in expression <[rhsusf_CH53E_USMC_D]> 9:12:06 Error position: <rhsusf_CH53E_USMC_D]> 9:12:06 Error Undefined variable in expression: rhsusf_ch53e_usmc_d 9:12:06 Error in expression <HitFace max HitNeck> 9:12:06 Error position: <HitFace max HitNeck> 9:12:06 Error Undefined variable in expression: hitface 9:12:06 Error compiling 'HitFace max HitNeck' in 'HitHead' 9:12:06 Error in expression <HitPelvis max HitAbdomen max HitDiaphrag> 9:12:06 Error position: <HitPelvis max HitAbdomen max HitDiaphrag> 9:12:06 Error Undefined variable in expression: hitpelvis 9:12:06 Error compiling 'HitPelvis max HitAbdomen max HitDiaphragm max HitChest' in 'HitBody' 9:12:06 Error in expression <HitArms> 9:12:06 Error position: <HitArms> 9:12:06 Error Undefined variable in expression: hitarms 9:12:06 Error compiling 'HitArms' in 'HitHands' 9:12:06 Error in expression < 1; -
[eods] explosive ordnance disposal suite
T.Gavin replied to monovdd's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
burnes: I've found that the random IED module does not work via multiplayer when used with other mods (I can post them if you would like but mainly RHS, Alive, ACE). Also ive found that the RG31 also does not appear in the unit list if you use JBAD buildings. Strong work by you and your team either way! -
[eods] explosive ordnance disposal suite
T.Gavin replied to monovdd's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
+1 for the keys. Doesn't work on a dedicated pub server. Tried the main download keys and the link you provided a few posts up on my server and it still kicks it. Great MOD though I cant wait for my guys to use it and look forward to future enhancements!!!