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About fortune144

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    Lance Corporal

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  1. In the first part i took the AK from the ground so the civillian can't take it.
  2. Hey, i made a british patrol pack in blender. After i port it in the game the webbings are in the pack. What causes this behavior? Are the sections the problem? Maybe i don't understand whatspine 1, spine 2 and spine 3 is.
  3. Hey, i need some help. I made this british patrol pack 3D model but i can't texture it right. I'm seachring for one who wants to be part of the party and can help me to texture the pack. Maybe it's neccessary to adjust the UV layout.
  4. Hey, i made this plce webbing with flashlight. I thought it would be cool when the flashlight can be used. My config for the vest looks like: My model has the memory lod with the sections "flashlight_pos" and "flashlight_dir". It's not working. What i'm doing wrong? Is this method only working with the pistol_base class? Is it better to illuminate the light via script?
  5. fortune144

    Model between legs

    Yeah, it works. I wrote my class wrong. Can be closed. Jesus.
  6. fortune144

    Model between legs

    Nope i tried the config of the samples model.cfg
  7. fortune144

    Model between legs

    Hey, i made a 3D model for Arma 3 in Blender 2.8. (Edit Arma 2 Ghillie Asset) I followed the instructions from this Video > From Blender to ArmA 3 - Complete process tutorial. But my model appears between the legs. I added autocenter=0 to the geometry lod and detected the components. I consider the case sensitive skeletoneBones strings for my sections. As you can see i would like to configure it for the glasses slot. I tried the vest config too but nothing seems to work. Object Builder screenshot: https://gyazo.com/4483c5a81ce39290850130f3bf5a5e27 Result screenshot: https://gyazo.com/23fc4bd4060bf235c446c007d66d5ef0 config.cpp model.cfg
  8. Hey i know the thread ist old but..no no not gold ^^ i would like to know how ich can return a bool value from this example. So if i have a match true else false. i get alle the time "<null>" when i format the result. // init.sqf RemoveActionByName = { params ["_object", "_name"]; {if (_object actionParams _x select 0 == _name) exitWith {_object removeAction _x}} forEach actionIDs _object; }; Ich know the last result is the return value. So i tried. // init.sqf RemoveActionByName = { params ["_object", "_name"]; {if (_object actionParams _x select 0 == _name) exitWith {_result = true}} forEach actionIDs _object; result = false; };
  9. fortune144

    Model in ground

    Hey, i made my model with blender. I applied Location, Location & Scale but my model stuck in the ground. What i'm missing? It's a litte box it should be flat on the ground.
  10. I imported the ToolBox to 2.8 and run in the following error when i export to p3d:
  11. Hey, i made some cfgFunctions for my clan test server. They running quiet good, but i'm the only one who can start them. That means, i have to execute them before all others can activate them by them self. I'm stumped. There is nothing about my name id or what ever. So any ideas?
  12. fortune144

    Arma 3 closes

    I found the problem. It's my headset
  13. fortune144

    Arma 3 closes

    The problem is still there....
  14. fortune144

    Arma 3 closes

    I switched the Malloc to System..it seems to work..
  15. fortune144

    Arma 3 closes

    yes i did. The 32Bit is not the solution. Crashes with DX11 out of memory. So the 64Bit must run but it doesen't