Jaskier 10 Posted July 23, 2010 Hello. I want make a model to Arma II and I've got a problem. I preffer Blender than O2 so I want make a model in Blender and next export it to O2. When I export a model from Blender in .3ds format and I want load it in O2 there is an error. In it write " Missing KFDATA section." What must I do ? Share this post Link to post Share on other sites
roberthammer 582 Posted July 23, 2010 Try .OBJ format or other or .3DS file load in 3Dsmax and export it again as .3DS and O2 will load it Share this post Link to post Share on other sites
icewindo 29 Posted July 23, 2010 (edited) Try .OBJ format or other or .3DS file load in 3Dsmax and export it again as .3DS and O2 will load it No need for 3dsmax, especially when there's only "the other way" or pay hundreds of euros/dollars if you want to use it for more than 30 days... Jaskier, you don't need 3dsmax if you want to import your 3ds properly. Just download Anim8or from this site: http://www.anim8or.com/download/index.html Direct Link http://www.anim8or.com/download/animv095c.zip Note: If you use Vista/Win7, try starting it in compability mode for WinXP SP3 if it doesn't start. After starting the program (no install needed, just use the exe), wait for it to load until the logo goes away. Then import your 3ds file into the program. Now go to Options -> Debug -> Dummy 3DS KDATA and make sure it's checked. Then export back to 3ds Import the edited 3ds back into O2 and it should work. :bounce3: Edited July 23, 2010 by Icewindo Share this post Link to post Share on other sites
Jaskier 10 Posted July 25, 2010 (edited) Very thanks Icewindo. It work ! :) [EDIT] I've got next question. Can I use BIS models of infantry (I want retexture them to make other army) ? [EDIT2] Then, where I can found Russian Infantry models ? [EDIT3] These questions aren't actually, I knew answers. Then, I've got next problem. I've got a model in .p3d format. When I try open it in O2 I have an error and instead of model is an cube but I've all properties of model on right side (injuries zones etc.) What I must do to have complete model ? Edited July 26, 2010 by Jaskier Share this post Link to post Share on other sites
Jaskier 10 Posted July 27, 2010 Someone can help ? I think that anyone isn't visit this topic. ;) Share this post Link to post Share on other sites
PuFu 4600 Posted July 27, 2010 You won't be able to modify any of the p3d files in A2/OA http://community.bistudio.com/wiki/ODOL#ODOL_File_Formats Share this post Link to post Share on other sites
Jaskier 10 Posted July 27, 2010 Of course thanks for help. I read it earlier but I think that is a method to edit this. Share this post Link to post Share on other sites
PuFu 4600 Posted July 27, 2010 For textures only, you can HEX edit the paths of the .p3d Share this post Link to post Share on other sites