nodunit 397 Posted July 4, 2010 In OA I noticed the characters eyes in first person are actually moved forward as compared to the head and eye place in third person. I understand this is done to compensate screen vs reality and that is fine and all but I prefer to have my eyes where my eyes are and to do that I have to zoom out which is fine but I can't remain zoomed out forever. Share this post Link to post Share on other sites
Noraf 0 Posted July 4, 2010 you have an optin that is called toggle zoom out ( think the default is 2xnumpad- ) Share this post Link to post Share on other sites
PacX 10 Posted July 4, 2010 you have an optin that is called toggle zoom out ( think the default is 2xnumpad- ) That increases the FOV, I think the OP want's to move the position of the camera. Share this post Link to post Share on other sites
vini_lessa 10 Posted July 4, 2010 (edited) Hi there, it awlays bothered me as well (I felt like my grandma driving a car, with the face above the wheel ), so I changed it: You have a variable called "fovtop=X" and "fovleft=y" inside a config file in your profile ARMA folder (thats located inside your default "My Documments" windows folder). If you increase these values a bit, you get what you want. Mine for eg, Ive changed to this.. (My gaming resolution is 1680x1050 ) FOVtop=0.82 FOVleft=1.31 I suggest you try a setting that suits you, by playing with the numbers. ;) Edited July 4, 2010 by vini_lessa Share this post Link to post Share on other sites
CarlGustaffa 4 Posted July 4, 2010 Take backup of profile first. Share this post Link to post Share on other sites