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evans d [16aa]

Problem with Ingame Radio Triggers

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Hiya guys,

I've got a small problem with the radio triggers you can make in the editor. I have created 2, one that calls in a chopper to extract you and one that calls in a chopper to protect you. However, the radio displays

CALL FOR EXTRACTION
CALL FOR CAS
//this is where the problem begins...
****TO TRANSLATE*
****TO TRANSLATE*
****TO TRANSLATE*
****TO TRANSLATE*
****TO TRANSLATE*
//etc...

Does anyone know what's going on or how to recify this?

I'm using the latest patch and the standard ArmA II (NOT OPERATION ARROWHEAD).

Thanks.

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Have the same "problem" (although only aesthetic). You can create dummy radio triggers that does nothing for the remaining letters, and put a space in its text field.

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This is a BUG of 1.07, i hope they will fix it with the next Patch...

Is this one in the Bugtracker already ?

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Ah, thanks. Wasn't sure if it was a bug or not. Not sure where the bug tracker is so I'll let one of you two do that :)

The problem with my triggers is that they are single use only as they have no need to be used again. I'll just keep it for the time being until another patch is released.

Thanks again guys!

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Sorry, it's just gone midnight here and I'm about to turn into bed and therefor a little supid. Would you mind giving me a step by step guide as it were to doing that?

I've created my trigger called extractionCalled and another called CASCalled, so what do I do after that?

Thanks, and I'll take a looksie in the morning. :)

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