Hidden 0 Posted April 21, 2002 Although OFP is a great game, I play something else too: Anarchy Online. Anyone playing AO must have noticed the birds! Just look how they sudddenly flee when you get close, exactly how it should be in OFP. And it doesn´t seem to be bad for the framerate either. They fly in random patterns and look more real than anything similar I have seen in any game. And that is just a minor detail in AO. So I believe birds to give away enemies positions in OFP would be very doable. Anyone against me, please put your hand in the air Thank you Hidden Share this post Link to post Share on other sites
Pukko 0 Posted April 21, 2002 *Hands held low, waiting for the birds to reveal you instead* Share this post Link to post Share on other sites
Tex -USMC- 0 Posted April 21, 2002 And what if the birds turn into homicidal killers? I dont want Everon to turn into a Hitchkockian nightmare island, full of alternate possibilities, surprise endings, and lots and lots of very angry birds. Share this post Link to post Share on other sites
Puddle 0 Posted April 21, 2002 omg, is there not enough lag already (comp lag and net lag)??? plz dont ever thing about that again, satan Share this post Link to post Share on other sites
LordZach 0 Posted April 21, 2002 ewww AO worst $100 i ever spent err anyway back on topic i don't really see why they are needed unless you are going to add more wildlife after that. although they would be fun to fly into Share this post Link to post Share on other sites
ralphwiggum 6 Posted April 21, 2002 but most of all, we should be able to shoot them down too! Share this post Link to post Share on other sites
LordZach 0 Posted April 21, 2002 *M1A1 platoon rolls along and stops* "all, target bird" it would be nice target practice and we're going to get flamed for this topic... Share this post Link to post Share on other sites
Warin 0 Posted April 21, 2002 Or worse... *M1A1 platoon rolls along and stops* Bird...5 oclock...200 meters ad nauseum, and the radio spam makes firing impossible... So the enemy RPG soldiers eat your M1 Tank Platoon alive... Share this post Link to post Share on other sites
advocatexxx 0 Posted April 22, 2002 Actually I think birds would be really fun. They are low-poly models so they wouldn't have much of an impact on your framerate. As for wildlife. Well... These islands are pretty small, so unless they were connected with the mainland some millions of years ago when the animals could have ventured off, then I don't think they would otherwise have developed there unless they were manually brought in by people. Birds usually stay up in the trees and such. The only time they get down on the ground is when they spot some food. Though I can imagine a Sniper going off, and being able to spot him instantly when I see a flock of birds go nuts. It would add more life though. In the campaign missions they manually add sounds of birds and such. But by default there are very few ambient sounds. Sure at night you hear crickets and such, but these islands are no doubt filled with lots of nature. Even some ambient sounds of wind blowing through trees would be nice. As I have said before, I really dislike Ghost Recon, but as far as ambient sounds go, it's awesome. You occasionally hear a "crack" as you walk through the woods and snap a little branch. You hear the shummy sound the trees make in the wake of wind. It really adds a lot to the experience. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted April 22, 2002 You would still need to transmit the birds positions during an mp game..... crap Share this post Link to post Share on other sites
walker 0 Posted April 22, 2002 Allready been done There is a sea gul script by Petroizki. I have the script but I can not remember where I got it from However if you E-Mail: petroizki@suomi24.fi I am sure he will send it or tell you where you can down load it. What would be nice is to make other birds Pheasant shoot any one Tofs, Beaters, gun dogs, Hunt Sabatuers! Yeh! Share this post Link to post Share on other sites
Black Knight 0 Posted April 22, 2002 does this script allow you to shoot the birds? if so cool Share this post Link to post Share on other sites
WKK Gimbal 0 Posted April 22, 2002 Ambient life would rock. Imagine sneaking through a forrest, hearing some footsteps. You get down in a bush and prepare your sniper rifle. Your heart rate increases. You listen. Put on NV's and scan the horizon ... nothing. Then you turn around and stand face to face with a drooling moose. Share this post Link to post Share on other sites
advocatexxx 0 Posted April 22, 2002 Why does everyone want to shoot the birds ? Is it just me or do people want to be able to blow up or destroy every single unit in the game ? Yes birds would add more data to be exchanged in multiplayer games, but if there was an option to disable them, well that would solve the problem. Me and the friends I play with all live in the same city, and all have broadband connection. Our ping is always below 40, so I fail to see how a couple of birds would slow our game. It would also be a lot of fun in singleplayer. Share this post Link to post Share on other sites
walker 0 Posted April 22, 2002 Here is a link to that script I mentioned I think there are several versions go through the thread to find the latest Petroizki Seagul script thread at OFPEC I dont want to shoot the birds. I want to be a Hunt Sab and torture the toffs to death by scaring their birds off and getting their beaters drunk and giving their dogs big marrow bones to chew. See I am all fluffy realy (sharpens axe with mad lear in eye) Share this post Link to post Share on other sites
Hidden 0 Posted April 24, 2002 I too wonder why some people just have to be able to shoot everything that moves. The whole idea of using birds is to give away someone´s position, why is that so difficult to understand. I have no clue about the code in OFP, but it should not be a problem making no-one but soldiers and officers noticing the birds. And they should not be able to kill them. AO is not wasted money btw, I love it. If you was a one-man war mahine being all alone, I can understand it, but I belong to a great guild and we help and support eachother during missions and hang out when we´re not fighting Pretty cool. And I noticed how the birds seem to not do an impact on the framerate at all. Like already mentioned, they are low polygons, but they look real and they move nicely and real too. They would make a perfect add-on. If you are afraid of low framerate, no-one says you have to use it. Of course there would have to be an option in MP to turn it off for everybody. As you know (?), BIS will come up with improved net code in a few months, and I see no reason why this idea would not be doable by then. Will try the seagull addon, but I doubt they move anything like the birds in AO. Thanks anyway for the link, will have a look at it. BTW - there are tiny bugs in AO too, crawling everywhere, following walls or just moving in random patterns e.t.c. All those details Hidden Share this post Link to post Share on other sites
SpetsnazWarriorX 0 Posted April 26, 2002 "Kozlowski, you meathead!" ~~Big scary lion eats Fowley~~ If birds, then why not zoos? Share this post Link to post Share on other sites
VIOLENCE JACK 0 Posted April 27, 2002 The birds idea.....Its for the birds my freind.This is total war.Just the way i like it. Share this post Link to post Share on other sites