Delta 51 10 Posted July 2, 2010 I was just wondering, with these two aforementioned objects, is it possible to script in a new image that goes over the top of the old map of the island? I just find it strange that Sahrani is still there and would love to leave images of objects on them for missions. Share this post Link to post Share on other sites
[frl]myke 14 Posted July 2, 2010 try this in the initline of those objects: this setObjectTexture [0,""] If the default texture is gone, then you can apply own textures there. Share this post Link to post Share on other sites
jgaz-uk 132 Posted June 26, 2011 Works witn infostand1 & infostand2 Also Info Board (from PMC) but cant remove the map from Notice Board how do you get rid of the default texture? can it be done??? Share this post Link to post Share on other sites
rawrbear 10 Posted June 27, 2011 (edited) [EDIT] NM I found it It looks like it's not editable I'm afraid. Edited June 27, 2011 by rawrbear Share this post Link to post Share on other sites
TriGGa 10 Posted July 5, 2011 then what script do i use to add custom image? Share this post Link to post Share on other sites
[frl]myke 14 Posted July 6, 2011 this setObjectTexture [0,"\filepath\filename.ext"] Share this post Link to post Share on other sites