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sabre

o2/Buldozer Model doesn't show in viewer

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Hi guys,

I had Buldozer working fine for awhile but then realised I was still using the old version linked to ArmA1 (thanks to ardvarkdb for that :D).

So I installed the newer version for Arma2 originally just over the top, but have since tried uninstalling and re-installing it.

The model seems to appear in o2 itself fine with no problems, however when I go to view it Buldozer I just get the "Anim" in the top left corner and no model just the plain background light blue.

Any ideas?

If you need any more info let me know.

Edited by Sabre

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Hi guys,

I had Buldozer working fine for awhile but then realised I was still using the old version linked to ArmA1 (thanks to ardvarkdb for that :D).

So I installed the newer version for Arma2 originally just over the top, but have since tried uninstalling and re-installing it.

The model seems to appear in o2 itself fine with no problems, however when I go to view it Buldozer I just get the "Anim" in the top left corner and no model just the plain background light blue.

Any ideas?

If you need any more info let me know.

Check the URL to your Buldozer. SHould point to A2 not A1.

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Yeah models are in the P: Drive mate.

Where do you check the URL for buldozer?

This is my settings;

-Updated picture below

Edited by Sabre

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The last open folder tag suggests you were trying to open a project in D drive.

Only open projects direct from P drive.

That may or may not be your problem.

Otherwise my whole panel and shortcut is similar;

"p:\buldozer.exe" -window -buldozer -noland -cfg=E:\Develop1\ArmAIIWork\ArmA2Buldozer.cfg

My cfg file is;

language="English";
adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=1344;
Resolution_H=840;
refresh=60;
winX=16;
winY=32;
winW=1344;
winH=840;
winDefW=1344;
winDefH=840;
Render_W=1664;
Render_H=1040;
FSAA=2;
postFX=0;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=3;
HDRPrecision=8;
lastDeviceId="";
localVRAM=1063755776;
nonlocalVRAM=1870135296;
Windowed=0;

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Yeah I tried P: and others just to see, seeing as neither where working.

I'll try changing my stuff to the same as yours.

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Try 'Disable Model Config' under the buldozer menu.

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Ok settings now look like this;

o2settings2.jpg

o2settings3.jpg

Still not showing anything other than "Anim" up the top corner when it first starts, and textures errors, but I don't think that would be related?

@Synide - Tried off and on, no change unfortunately.

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what does your...

HKEY_LOCAL_MACHINE\SOFTWARE\BIStudio\TextureConvert

registry key contain?

And, post the contents of the TexConvert.cfg that the reg key hopefully points to...

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I have the same or similar problems: after that i have changed the OS from XP32bit to WIN7 64bit and i have re-installed BIS tools the window of buldozer is a full screen and completely empty. In the address of options there is no splash noland dxwindow....

I have forgot some step form the last installation of O2 some years ago?

In the forums i have read about a files that i must to copy files from OA folder in P..is this the problem? After several topic opened, please can anyone tell me what are this files and if are this file that do not allow me to see the models in bulldozer?

Yes, i know that this question feel me as newbie...:(

Thanks

PS: "you must re-change the OS" is not a suggest:)

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I have this exact same issue. I installed Oxygen 2 to my laptop so I could do some model work on the go (laptop can run arma 2, so it should not have any issue with buldozer).

Create a cube in the exact same way as I do for my desktop and all I get is a blank blue window.

Does anyone have any ideas?

Also is there are alternatives to oxygen, it seems to like failing a lot.

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Wont work unless the game is installed

it seems to like failing a lot

No, 100's of people dont have a real issue with it.

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