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BelgarionNL

ace2 wounding module won't let respawns after 600s

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hey

i am currently switching my mission from norrins revive script to the ace wounding module because the examination etc is brilliant!

but i can't seem to respawn!

what sort of respawn trigger do i need to set up so that after 600 seconds people respawn back at the base???????????????

---------- Post added at 02:57 PM ---------- Previous post was at 02:30 PM ----------

ow i wish i could edit titles XD let=allow

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They should know in the ACE2 thread. That's what it's there for. ;) Not sure how often the ACE2 devs check this section for questions regarding there mod.

Good luck.

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Did you try to add this to your init.sqf line?

ace_wounds_prevtime = 600;

I have never tried 600 myself. I usually have it at 350

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I use ace_wounds_prevtime = 1800; with base repawn and only medics can use epi morph as my standard in my description.ext I have the line respawn = "base" place a marker on the map with the name respawn_west (or whatever sides you need) and should be good to go.

Cheer's ChefD

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