Snake Man 407 Posted June 15, 2010 (edited) This is the leading, most comprehensive and detailed Vietnam war modification. This is the Vietnam: The Experience final ArmA release (06-14-10). Even though this is our last ArmA (meaning Armed Assault, ie ArmA 1) release, this is work in progress. We just want to warn anyone who is interested to not get their hopes up, VTE team is not in the business to over hyping their work. VTE will continue on ArmA 2. Current issues - terrains with 1 texture 4WVR haxxor method. - mines are not working. - kittyhawk is broken. - artillery is work in progress. DO NOT DOWNLOAD THIS UNLESS YOU ACCEPT THAT THIS IS WORK IN PROGRESS. This release contains the following: A1 Skyraider, ACH-47A Gunship, AH1 Cobra, A4 Skyhawk, A6 Intruder, B52 Stratofortress, C130 Hercules, CH-34, CH-46E, CH-47 Chinook, CH-53, F5 (camo and grey), F4E Phantom (camo and grey), F105 Thunderchief, MC130 Combat Talon, MiG-17 (two camos), MiG-19, UH-1 Huey (slick, dustoff and gunships), O1 Birddog, OH-6, S56 Sikorsky, LSSC, PBR, two sampans, USS Kittyhawk, M48 Patton, M113 ACAV (3 machine guns), M551 Sheridan, PT76, SA-2 SAM, T55 and ZU23. For personal weapons we have: AK47, AR-15 (Colt Commando), CAR-15 GL, Bren2, Browning, DP27, Enfield, Garand, Ithaca, Kar 98K, L1A1, M1 Carbine, M3A1/SD, M14, M16A1, M21, M39 Hush Puppy, M45 Swedish K, M60/shorty, M72 LAW, M79, M1911, Mas36, Mosin 38, Mosin Nagant, MP40, PPD40, PPS43, PPSh, PRC25, RPD, RPG2, RPG7, SKS, Sten/SD, Stoner, SVT, Thompson, Type63, Type 56, Type 68, Uzi and XM177e. And much much more... Config for all the VTE v0.4 soldiers (in theory basic OFP VTE v0.4 missions should work with little tweaking), there is now new models for most of the infantry branches. And of course the VTE objects/terrains, including two prototype terrains. Screenshots: I run ArmA with all details set to low/very low and disabled, but I did take some shots from our MP sessions with the first release, check them out in VTE ArmA screenshots topic. Here is few screenshots of the newer stuff. SEAL SEAL 2 SEAL 3 SEAL 4 SEAL 5 LRRP ERDL LRRP ERDL 2 LRRP ERDL 3 LRRP ERDL 4 Future plans: VTE will continue on ArmA 2. Vietnam: The Experience ArmA online manual can be found here. When you see something missing or wrong in the manual, please send feedback to us in our forum, thank you. Download VTE_06-14-10_final.rar - 1.25gb. Mirror 1: Armaholic.com. Mirror 2: Armedassault.info. We appreciate the mirrors and more would be very welcome. Edited June 25, 2012 by Snake Man Share this post Link to post Share on other sites
bjorn bakker 11 Posted June 15, 2010 (edited) sorry to say but the mod it got a lot of errors and i know its wip but the version you released before had fewer errors i do like the sa2 sam thats nice a lot of sound errors example the mig 17 has no sound the 1911 sidearm has no sound all tank are below ground level so there kinda sink trough tarmac and any other ground Edited June 15, 2010 by Bjorn Bakker Share this post Link to post Share on other sites
RogueScotsman 10 Posted June 16, 2010 I like the SEALs, but in Vietnam they wore blue jeans, the camo they were issued tore and held mud, so they just wore tight levi blue jeans, they wouldnt tear and if they got muddy wouldnt screw them over as bad. Its weird I know.... Share this post Link to post Share on other sites
guttersnipe 1 Posted June 30, 2010 Very nice mod, had great fun with it so far .... Any mp coop missions for @vte yet ? searched the old threads, but all the links are dead. Saw there was some talk of a @vte mission repositiory in the PMC forums but I lucked out trying to find it. Any links appreciated. Share this post Link to post Share on other sites
sgt gul 0 Posted July 6, 2010 does this mod have single player missions or campaigns? Share this post Link to post Share on other sites
stiefel1976 10 Posted September 25, 2010 Hi all, I have a problem with mines from the VTE Mod. If I use the above mines as "Claymore" in the Map Editor and run the self-built mission, which appear in the notes displayed error message.:confused: Please help stiefel Share this post Link to post Share on other sites
Snake Man 407 Posted September 25, 2010 They don't work, fix is to just not use them. We are not developing for ArmA anymore so it will not be fixed. Sorry. Share this post Link to post Share on other sites
stiefel1976 10 Posted September 25, 2010 Hello Snake Man, o.k. thanks for the statement :( stiefel Share this post Link to post Share on other sites