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blaunarwal

How can I setup virtual artillery?

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I placed an Arty Module and connected it to three virtual artillery pieces. I called them m119_1 to _3 and initialized every one with [m119_1, "M119"] call BIS_ARTY_F_SetVirtualGun to define them as m119's.

I set up a SOM module like always: Name Som1, Init: this setVariable ["settings", [[], true, nil, nil, false]];

Trigger activated by logic, condition: som1 getVariable "initDone"

onactivation: [["artillery_barrage"], player, [[RIPPER, [1,2,7,9]]]] call BIS_SOM_addSupportRequestFunc;

There's also a trigger radio alpha with the same activation.

I can call artillery but they never ask for coordinates. What's wrong?

Has anybody a template for virtual artillery?

I need virtual, because I want to start the fire at a static ship. I can't place real artillery there.

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http://community.bistudio.com/wiki/Artillery_Module

if that doesn't help check out the FAQ

http://forums.bistudio.com/showthread.php?t=89257

i don't know much about the subject myself so i have limited help.

Thanks a lot, but I really searched this forum from a to z and these well known informations do not go as deep into the matter as necessary

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if you have Group link 4 you can use attachTo to attach the artillery peices to the ship, then all you have to do is get a GL4 module and sync the player and artillery to the module.

:shoot::eek::eek::eek:

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