eggbeast 3673 Posted June 14, 2011 yeah we make the missions for our own use - so we put in the mods on top of a vanilla mission - if you look at post number 1 in each of our missions you'll usually see a link for the vanilla mission, then we make a mod one for our use. Share this post Link to post Share on other sites
Gunter Severloh 3952 Posted June 15, 2011 Ah I see, I maybe misunderstood your wording on that page. One question for the AI planes and choppers if I change this number //RESPAWN DELAY - half at start and half at end of function //a=60,b=45,c=30 respawn frequency fortype multiplied by //diffparam = difficulty values {60,45,30,15} {"Minimum", "Normal", "Hard", "Extreme"} _rv=BIS_EVO_airspawnfreqc; // _rf = 0.5*((_rv*10)+(4*(600/diffparam))+random 150); // varies from 1950 jets in easy to 750 hinds in extreme _rf = 600 + (random 1200); sleep _rf; number is bolded to a higher number that will make the Hinds for this code in particular take longer to showup correct, I just want to confirm Im correct as that is what i have been changing. How do I use this code //diffparam = difficulty values {60,45,30,15} {"Minimum", "Normal", "Hard", "Extreme"} or changing the _rf number work too, that would be spawn time for the AI. Share this post Link to post Share on other sites
eggbeast 3673 Posted June 15, 2011 those two didnt work too well so we havent kept them up to date man - we can make them work again im sure but havent felt the need - i'll take a look at them sometime soon Share this post Link to post Share on other sites
eggbeast 3673 Posted June 18, 2011 updated the modded version http://109.70.148.244/gits/Arma/GITSEvolutionSomalia_modV3.isladuala.pbo Share this post Link to post Share on other sites
-)rStrangelove 0 Posted June 19, 2011 Had some great fun on GITS server tonight, gotta say Duala runs really good. Nice work :) Share this post Link to post Share on other sites