Harlow-16AA- 0 Posted March 5, 2010 Sweet! Can't wait for this mate! Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 Looks mega arb! Nice work! Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 Some more screenshots... :bounce3: Share this post Link to post Share on other sites
soldier2390 0 Posted March 5, 2010 wow dude textures are perfect! really this is outstanding! Share this post Link to post Share on other sites
jeza 5416 Posted March 5, 2010 Those rivers okay to wade through arb? or they get abit deep i.e so might lose kit? Coming to together very nicely now, look forward to see the buildings in the future. Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 (edited) Those rivers okay to wade through arb? or they get abit deep i.e so might lose kit? Coming to together very nicely now, look forward to see the buildings in the future. fine to wade through, drive through and AI all ok with it. ---------- Post added at 09:31 PM ---------- Previous post was at 08:07 PM ---------- Gnat;1580765']FYI arb' date=' you may not need permission to use Opteryx buildings, plants and misc.If those 3 OPX ArmA1 files are said to be required (NOT rolled up into YOUR terrain pbo) then nothing of Opteryx is modified. See [url']http://forums.bistudio.com/showthread.php?t=95944[/url] To use with Visitor3, just DePBO the 3 files into P drive. (I haven't checked too hard for possible errors btw) Nice terrain ! given it a quick go... Edited March 5, 2010 by arb Share this post Link to post Share on other sites
caprera 0 Posted March 5, 2010 parallel to this map someone should have a look on these Brit vehicles to make everything ready for some awesome action... ;) Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 Jesus christ arb!! Those walls fit in PERFECTLY!! It just looks aweosme man!! Cannot wait! Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted March 5, 2010 This map is looking better everytime I see it. Keep up the great work. Hopefully more Brit kit will be released soon for the Brit fans to use on this map. Share this post Link to post Share on other sites
soldier2390 0 Posted March 5, 2010 wow guys im about to have a heart attack from this(and im very young)! truly amazing such detail..it has that perfect afghanistan atmosphere..someone call for a medic tho:D lol! Share this post Link to post Share on other sites
jeza 5416 Posted March 5, 2010 Brilliant work arb fella, you looking to use those OPX buildings all over the map then? Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 Brilliant work arb fella, you looking to use those OPX buildings all over the map then? maybe, also may have a couple of guys helping me out or I may do some of my own. take a look at this page to get an idea of the look of landscape/ buildings i'm trying to achieve.. http://www.michaelyon-online.com/compounds.htm Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 Yeah I've always thought the walls to the compounds need to be higher. Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 Started creating a long wall, (don't worry about current apperance) However need help, how do I get it to show up on the arma map like the OPX walls do. my wall shows up in game fine just not on the map in the mission editor. any ideas what I need to do? Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 I think, and this is just a thought, you need to creat a little picture of it, like with units in the editor, that shows what it is. Im not 100% sure though :S Those walls are looking sweet arb, a few high res textures and you're all set! Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 I think, and this is just a thought, you need to creat a little picture of it, like with units in the editor, that shows what it is. Im not 100% sure though :SThose walls are looking sweet arb, a few high res textures and you're all set! also as you say, need to be higher. Share this post Link to post Share on other sites
soldier2390 0 Posted March 5, 2010 yeah thy could be a bit higher..i think aswell! but other then that its perfect! Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 I think, and this is just a thought, you need to creat a little picture of it, like with units in the editor, that shows what it is. Im not 100% sure though :S Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 No I mean if you look at OPX's walls, there is a little line to represent his walls. I think you will have to creat your own little picture that will show up in the editor like you have to do with custom units. Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 No I mean if you look at OPX's walls, there is a little line to represent his walls. I think you will have to creat your own little picture that will show up in the editor like you have to do with custom units. going to need a config file then hmm. Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 going to need a config file then hmm. You could always unPBO OPX stuff and have a look at how he has constructed his cfgs and see how he has done everything for his objects. Share this post Link to post Share on other sites
arb 11 Posted March 5, 2010 high wall... ---------- Post added at 11:42 PM ---------- Previous post was at 11:41 PM ---------- You could always unPBO OPX stuff and have a look at how he has constructed his cfgs and see how he has done everything for his objects. will give that a go later. Share this post Link to post Share on other sites
Schancky 10 Posted March 5, 2010 New walls look perfect arb!! Nice work mate! Share this post Link to post Share on other sites
soldier2390 0 Posted March 5, 2010 yes very nice indeed! Share this post Link to post Share on other sites
arb 11 Posted March 6, 2010 New walls look perfect arb!! Nice work mate! was just thinking, would be cool if there was a way that a ladder could be added to a soldier that he carries for climbing compound walls :) Share this post Link to post Share on other sites