Cpt.Hakweyez 0 Posted April 8, 2002 Okay what is the line you have to put in a trigger if you want a unit to talk. Cheers Share this post Link to post Share on other sites
LauryThorn 0 Posted April 8, 2002 unit say speechname It's that simple, the "tough" part is to get the description.ext and stringtables right.. Look for good sound tutorial atOFPEC.. Share this post Link to post Share on other sites
Dawdler 0 Posted April 8, 2002 You can use UNIT sideChat "XXXX" also... say is when you want a soundfile to play (which is speaking ) at a coordinate in space (ie a unit) Share this post Link to post Share on other sites
AK-Chester 0 Posted April 8, 2002 If you use unitname say soundfile and it´s a custom sound that you made then you´ll have to create a .lip file as well. Otherwise the soldier will talk without moving his lips (in german we call this "Bauchredner", what do you call it in english? lol)... Check the tutorials and the tools. Share this post Link to post Share on other sites
LauryThorn 0 Posted April 8, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">then you´ll have to create a .lip file<span id='postcolor'> Well, actually, you don't have to create that file, but of course it looks better if lips move when one talks! Share this post Link to post Share on other sites