superrat 10 Posted January 27, 2010 (edited) hi i got a problem its killing me i ported vehicle from arma 1 works fine however it wont burn it only looks chared when is destroyed it doesnt burn how do I edit this is this rvmat.destruct file or what I AM DESPRETE ANY ASSISTANCE WOULD BE GOOD!!!! Edited January 27, 2010 by SuperRat Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 27, 2010 What class of vehicle are you inheriting the Config from? What other vehicle from ArmAII would you like your vehicle to burn like? Share this post Link to post Share on other sites
superrat 10 Posted January 28, 2010 (edited) "BMP2" i want to burn like btr90 or brdm2 so is this command throuhg config or ? while i am asking this this addon vehicle supposed to have commander,gunner and driver however when i load it for exmp. i am commander in 1 second driver just disepears but gunner is still there i am puzzeled "by the way this is mod that i got from arma1 but i just got only vehicles that wanted from this mod Edited January 28, 2010 by SuperRat Share this post Link to post Share on other sites
superrat 10 Posted January 30, 2010 fixed crew problem could anybody help me with how to make vehicle burn so this is script + config ?? any help please Share this post Link to post Share on other sites
Aqu 0 Posted February 3, 2010 If you are inheriting from a valid class (note the class names are different in arma2) it should work. If that is not the issue, then try put this... destrType=DestructEngine; If even that doesn't work, then you could write your own DestructionEffects class inside the vehicle class. Share this post Link to post Share on other sites
superrat 10 Posted February 4, 2010 (edited) yea its not inheriting from arma2 class thats why it did not work with class DefaultEventhandlers { init = "_scr = _this execVM ""\ca\Data\ParticleEffects\SCRIPTS\init.sqf"";"; fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; ill try your suggestion thank you destrType=DestructEngine; it worked Edited February 4, 2010 by SuperRat feedback Share this post Link to post Share on other sites