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Drumheller

Is there a tutorial somewhere on how to replace weapon reticles?

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I have recently shrunk down the dot size on the aimpoint reticle drastically. I made the dot about 1/6th it's old size for more realism and better precision shooting.

What I don't know how to do is make a config that will point all the aimpoint dots to the one I made.

What I think I need to do is have a list of all weapons that have an aimpoint on them and redirect the reticule graphic to the one that I created. What I don't know is where to find a full list of weapons or how to properly set up the config.

Any help would be appreciated.

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Unpbo "weapons.pbo" and "weapons2.pbo" and convert config.bin of both to config.cpp with Eliteness(unrap and save as).Then use search function on Notepad++(free),Textpad etc.But i'm quite sure it's same texture for all aimpoints,so you can find it with "Pboview" and change it for your's.

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Is there a different tool than eliteness that I can use? I get an error message whenever I try to use it about side by side configuration even though I put the .dll in the correct folder. Using W7 64 bit.

Otherwise is there a .cpp already in existence with all the vanilla weapons?

Or alternately is there anyone who would be willing to take the .paa I made and do this for me?

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Yup,there is Kegety's Cpbo,try it if it works better.

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Ok so here's where I am. I have the config.paa open and I'm looking at the weapon classes. I'll use the m16a4 as an example:

class m16a4 : M16A2 {

displayName = $STR_DN_M16A4;

model = "\ca\weapons\m16\m16a4";

picture = "\CA\weapons\data\Equip\W_m16a4_CA.paa";

UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";

dexterity = 1.61;

modes[] = {"Single", "Burst"};

class Single; // External class reference

class Burst; // External class reference

class Library {

libTextDesc = $STR_LIB_M16A4;

};

descriptionShort = $STR_DSS_M16A4;

Now which file in there do I replace with the aimpoint dot that I made? Is it "picture"? Otherwise, where would I find the aimpoint dot on the m16a4 to replace?

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in weapons config i'd think your looking for this. but thats seems to be for acog only. the standered red dot i'm not able to find. all i can think for id that it works in a p3d file and i know nothing about that.

but the aimpoint dot file is in weapons/data folder. i was unable to find it in a config enywhere. that about all i could tell you

modelOptics = "\ca\weapons\2Dscope_Acog_4x32";

Edited by TRACY

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Try weapons.pbo ... Data\aimpoint_dot_ca.paa

Planck

Thanks, that's where I got the .paa to edit, but I don't know how to write the config to replace the dot with the one I edited. This is what I need help on. Should I make a new thread?

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Just replace Data\aimpoint_dot_ca.paa with your's and use same name of course,no need for editing config.

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hamis that's the very first thing I ever tried. Maybe I messed up the file structure?

my mod's name was "j814_sights.pbo" and inside the pbo was data/aimpoint_dot_ca.paa.

That's all I should need to do?

Do I have to generate a key or do I have to binarize the .pbo for it to work in single player?

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