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keimosabe

ACE and stamina...

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I'm using the newest version of ACE and ACEX and every since I updated Sunday night, somehow STAMINA is activated for co-op players in my missions. It's really cool, but we'd rather play with is turned off. I cannot find where to turn it off.

I haven't actually turned it on that I'm aware of and from the reading I've done, I thought you had to actually turn it on. I'll keep looking and if I find it before a response I'll post back. Thanks guys

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There should be a module that disables the stamina system. Drop it into your missions ;)

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well hell, I found that module but thought it was odd that it looked like it DISABLED something rather than ENABLED IT. DOH!!! I don't have to sync it to anyone, just drop it in right.... thanks guys.

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well hell, I found that module but thought it was odd that it looked like it DISABLED something rather than ENABLED IT. DOH!!! I don't have to sync it to anyone, just drop it in right.... thanks guys.

Not sure. Check the ACE2 biki. It's probably in the features section.

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At one point the module to disable the stamina system was broken but i'm not sure if it's fixed now.

In case it's not fixed you can disable it by putting this in your init.sqf:

ACE_NoStaminaEffects = true;

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I think it still is broken because even going as far as to sync the AE NO STAMINA MODULE with every player still doesn't stop it. Thanks for the code line:yay:

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Hello. I am trying to do the no stamina thing as well. Say I have just created a mission that does not have an Init.sqf in it. Do I simply make one and set it up like so,

//Ace no stamina line//

ACE_NoStaminaEffects = true;

If that is correct above, do I need to tie in that init.sqf with any part of the mission or will it automatically run?

Thanks,

Mike.

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Hello. I am trying to do the no stamina thing as well. Say I have just created a mission that does not have an Init.sqf in it. Do I simply make one and set it up like so,

//Ace no stamina line//

ACE_NoStaminaEffects = true;

If that is correct above, do I need to tie in that init.sqf with any part of the mission or will it automatically run?

Thanks,

Mike.

Yes just make a file named init.sqf and put below in it:

ACE_NoStaminaEffects = true;

Then place it along with your mission.sqm. The init.sqf is automatically executed :)

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